mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Remove defunct Animate
calls
This commit is contained in:
@ -97,8 +97,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
|
||||
(CirclePiece.Drawable as IMainCirclePiece)?.Animate(state);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
|
@ -87,8 +87,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
Debug.Assert(HitObject.HitWindows != null);
|
||||
|
||||
(CirclePiece.Drawable as IMainCirclePiece)?.Animate(state);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
|
Reference in New Issue
Block a user