mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Merge branch 'master' into resource-assembly
This commit is contained in:
@ -17,11 +17,6 @@ namespace osu.Game.Audio
|
||||
public const string HIT_NORMAL = @"hitnormal";
|
||||
public const string HIT_CLAP = @"hitclap";
|
||||
|
||||
/// <summary>
|
||||
/// An optional ruleset namespace.
|
||||
/// </summary>
|
||||
public string Namespace;
|
||||
|
||||
/// <summary>
|
||||
/// The bank to load the sample from.
|
||||
/// </summary>
|
||||
@ -49,15 +44,6 @@ namespace osu.Game.Audio
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Namespace))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Suffix))
|
||||
yield return $"{Namespace}/{Bank}-{Name}{Suffix}";
|
||||
|
||||
yield return $"{Namespace}/{Bank}-{Name}";
|
||||
}
|
||||
|
||||
// check non-namespace as a fallback even when we have a namespace
|
||||
if (!string.IsNullOrEmpty(Suffix))
|
||||
yield return $"{Bank}-{Name}{Suffix}";
|
||||
|
||||
|
@ -15,14 +15,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public class BreadcrumbControl<T> : OsuTabControl<T>
|
||||
{
|
||||
private const float padding = 10;
|
||||
private const float item_chevron_size = 10;
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new BreadcrumbTabItem(value)
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
};
|
||||
|
||||
protected override float StripWidth() => base.StripWidth() - (padding + item_chevron_size);
|
||||
protected override float StripWidth => base.StripWidth - TabContainer.FirstOrDefault()?.Padding.Right ?? 0;
|
||||
|
||||
public BreadcrumbControl()
|
||||
{
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||||
@ -41,8 +40,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
||||
protected class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
||||
{
|
||||
protected virtual float ChevronSize => 10;
|
||||
|
||||
public event Action<Visibility> StateChanged;
|
||||
|
||||
public readonly SpriteIcon Chevron;
|
||||
@ -90,12 +91,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
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Text.Font = Text.Font.With(size: 18);
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Text.Margin = new MarginPadding { Vertical = 8 };
|
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Padding = new MarginPadding { Right = padding + item_chevron_size };
|
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Padding = new MarginPadding { Right = padding + ChevronSize };
|
||||
Add(Chevron = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(item_chevron_size),
|
||||
Size = new Vector2(ChevronSize),
|
||||
Icon = FontAwesome.Solid.ChevronRight,
|
||||
Margin = new MarginPadding { Left = padding },
|
||||
Alpha = 0f,
|
||||
|
@ -28,8 +28,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
|
||||
|
||||
protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
|
||||
protected virtual float StripHeight() => 1;
|
||||
protected virtual float StripWidth => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
|
||||
|
||||
/// <summary>
|
||||
/// Whether entries should be automatically populated if <typeparamref name="T"/> is an <see cref="Enum"/> type.
|
||||
@ -46,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Height = StripHeight(),
|
||||
Height = 1,
|
||||
Colour = Color4.White.Opacity(0),
|
||||
});
|
||||
|
||||
@ -99,7 +98,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
// dont bother calculating if the strip is invisible
|
||||
if (strip.Colour.MaxAlpha > 0)
|
||||
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
|
||||
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth, 0, 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class OsuTabItem : TabItem<T>, IHasAccentColour
|
||||
|
@ -34,11 +34,21 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public override bool OnPressed(PlatformAction action)
|
||||
{
|
||||
// Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
|
||||
// as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text)
|
||||
// Avoid handling it here to allow other components to potentially consume the shortcut.
|
||||
if (action.ActionType == PlatformActionType.CharNext && action.ActionMethod == PlatformActionMethod.Delete)
|
||||
return false;
|
||||
switch (action.ActionType)
|
||||
{
|
||||
case PlatformActionType.LineEnd:
|
||||
case PlatformActionType.LineStart:
|
||||
return false;
|
||||
|
||||
// Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
|
||||
// as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text)
|
||||
// Avoid handling it here to allow other components to potentially consume the shortcut.
|
||||
case PlatformActionType.CharNext:
|
||||
if (action.ActionMethod == PlatformActionMethod.Delete)
|
||||
return false;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return base.OnPressed(action);
|
||||
}
|
||||
|
39
osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs
Normal file
39
osu.Game/Overlays/BreadcrumbControlOverlayHeader.cs
Normal file
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader
|
||||
{
|
||||
protected OverlayHeaderBreadcrumbControl BreadcrumbControl;
|
||||
|
||||
protected override TabControl<string> CreateTabControl() => BreadcrumbControl = new OverlayHeaderBreadcrumbControl();
|
||||
|
||||
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
|
||||
{
|
||||
public OverlayHeaderBreadcrumbControl()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
protected override TabItem<string> CreateTabItem(string value) => new ControlTabItem(value);
|
||||
|
||||
private class ControlTabItem : BreadcrumbTabItem
|
||||
{
|
||||
protected override float ChevronSize => 8;
|
||||
|
||||
public ControlTabItem(string value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Font = Text.Font.With(size: 14);
|
||||
Chevron.Y = 3;
|
||||
Bar.Height = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Overlays.Changelog
|
||||
{
|
||||
public class ChangelogHeader : OverlayHeader
|
||||
public class ChangelogHeader : BreadcrumbControlOverlayHeader
|
||||
{
|
||||
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
|
||||
|
||||
@ -23,12 +23,12 @@ namespace osu.Game.Overlays.Changelog
|
||||
|
||||
public UpdateStreamBadgeArea Streams;
|
||||
|
||||
private const string listing_string = "Listing";
|
||||
private const string listing_string = "listing";
|
||||
|
||||
public ChangelogHeader()
|
||||
{
|
||||
TabControl.AddItem(listing_string);
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
BreadcrumbControl.AddItem(listing_string);
|
||||
BreadcrumbControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == listing_string)
|
||||
ListingSelected?.Invoke();
|
||||
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
TabControl.AccentColour = colours.Violet;
|
||||
BreadcrumbControl.AccentColour = colours.Violet;
|
||||
TitleBackgroundColour = colours.GreyVioletDarker;
|
||||
ControlBackgroundColour = colours.GreyVioletDark;
|
||||
}
|
||||
@ -56,12 +56,12 @@ namespace osu.Game.Overlays.Changelog
|
||||
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
TabControl.RemoveItem(e.OldValue.ToString());
|
||||
BreadcrumbControl.RemoveItem(e.OldValue.ToString());
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
TabControl.AddItem(e.NewValue.ToString());
|
||||
TabControl.Current.Value = e.NewValue.ToString();
|
||||
BreadcrumbControl.AddItem(e.NewValue.ToString());
|
||||
BreadcrumbControl.Current.Value = e.NewValue.ToString();
|
||||
|
||||
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name);
|
||||
|
||||
@ -69,7 +69,7 @@ namespace osu.Game.Overlays.Changelog
|
||||
}
|
||||
else
|
||||
{
|
||||
TabControl.Current.Value = listing_string;
|
||||
BreadcrumbControl.Current.Value = listing_string;
|
||||
Streams.Current.Value = null;
|
||||
title.Version = null;
|
||||
}
|
||||
|
@ -158,7 +158,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
private Task initialFetchTask;
|
||||
|
||||
private void performAfterFetch(Action action) => fetchListing()?.ContinueWith(_ => Schedule(action));
|
||||
private void performAfterFetch(Action action) => fetchListing()?.ContinueWith(_ =>
|
||||
Schedule(action), TaskContinuationOptions.OnlyOnRanToCompletion);
|
||||
|
||||
private Task fetchListing()
|
||||
{
|
||||
@ -185,10 +186,10 @@ namespace osu.Game.Overlays
|
||||
tcs.SetResult(true);
|
||||
});
|
||||
|
||||
req.Failure += _ =>
|
||||
req.Failure += e =>
|
||||
{
|
||||
initialFetchTask = null;
|
||||
tcs.SetResult(false);
|
||||
tcs.SetException(e);
|
||||
};
|
||||
|
||||
await API.PerformAsync(req);
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
@ -9,21 +10,25 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public abstract class DirectPanel : Container
|
||||
public abstract class DirectPanel : OsuClickableContainer, IHasContextMenu
|
||||
{
|
||||
public readonly BeatmapSetInfo SetInfo;
|
||||
|
||||
@ -32,8 +37,6 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private Container content;
|
||||
|
||||
private BeatmapSetOverlay beatmapSetOverlay;
|
||||
|
||||
public PreviewTrack Preview => PlayButton.Preview;
|
||||
public Bindable<bool> PreviewPlaying => PlayButton?.Playing;
|
||||
|
||||
@ -44,6 +47,8 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected Action ViewBeatmap;
|
||||
|
||||
protected DirectPanel(BeatmapSetInfo setInfo)
|
||||
{
|
||||
Debug.Assert(setInfo.OnlineBeatmapSetID != null);
|
||||
@ -70,8 +75,6 @@ namespace osu.Game.Overlays.Direct
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(BeatmapManager beatmaps, OsuColour colours, BeatmapSetOverlay beatmapSetOverlay)
|
||||
{
|
||||
this.beatmapSetOverlay = beatmapSetOverlay;
|
||||
|
||||
AddInternal(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -88,6 +91,12 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
Action = ViewBeatmap = () =>
|
||||
{
|
||||
Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
|
||||
beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -120,13 +129,6 @@ namespace osu.Game.Overlays.Direct
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
Debug.Assert(SetInfo.OnlineBeatmapSetID != null);
|
||||
beatmapSetOverlay?.FetchAndShowBeatmapSet(SetInfo.OnlineBeatmapSetID.Value);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -203,5 +205,10 @@ namespace osu.Game.Overlays.Direct
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("View Beatmap", MenuItemType.Highlighted, ViewBeatmap),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ using System;
|
||||
|
||||
namespace osu.Game.Overlays.News
|
||||
{
|
||||
public class NewsHeader : OverlayHeader
|
||||
public class NewsHeader : BreadcrumbControlOverlayHeader
|
||||
{
|
||||
private const string front_page_string = "frontpage";
|
||||
|
||||
@ -24,9 +24,9 @@ namespace osu.Game.Overlays.News
|
||||
|
||||
public NewsHeader()
|
||||
{
|
||||
TabControl.AddItem(front_page_string);
|
||||
BreadcrumbControl.AddItem(front_page_string);
|
||||
|
||||
TabControl.Current.ValueChanged += e =>
|
||||
BreadcrumbControl.Current.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue == front_page_string)
|
||||
ShowFrontPage?.Invoke();
|
||||
@ -38,7 +38,7 @@ namespace osu.Game.Overlays.News
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
TabControl.AccentColour = colours.Violet;
|
||||
BreadcrumbControl.AccentColour = colours.Violet;
|
||||
TitleBackgroundColour = colours.GreyVioletDarker;
|
||||
ControlBackgroundColour = colours.GreyVioletDark;
|
||||
}
|
||||
@ -46,18 +46,18 @@ namespace osu.Game.Overlays.News
|
||||
private void showPost(ValueChangedEvent<string> e)
|
||||
{
|
||||
if (e.OldValue != null)
|
||||
TabControl.RemoveItem(e.OldValue);
|
||||
BreadcrumbControl.RemoveItem(e.OldValue);
|
||||
|
||||
if (e.NewValue != null)
|
||||
{
|
||||
TabControl.AddItem(e.NewValue);
|
||||
TabControl.Current.Value = e.NewValue;
|
||||
BreadcrumbControl.AddItem(e.NewValue);
|
||||
BreadcrumbControl.Current.Value = e.NewValue;
|
||||
|
||||
title.IsReadingPost = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
TabControl.Current.Value = front_page_string;
|
||||
BreadcrumbControl.Current.Value = front_page_string;
|
||||
title.IsReadingPost = false;
|
||||
}
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -12,8 +13,6 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class OverlayHeader : Container
|
||||
{
|
||||
protected readonly OverlayHeaderTabControl TabControl;
|
||||
|
||||
private readonly Box titleBackground;
|
||||
private readonly Box controlBackground;
|
||||
private readonly Container background;
|
||||
@ -85,14 +84,7 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
},
|
||||
TabControl = new OverlayHeaderTabControl
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 30,
|
||||
Padding = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
|
||||
}
|
||||
CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
|
||||
}
|
||||
},
|
||||
CreateContent()
|
||||
@ -106,5 +98,7 @@ namespace osu.Game.Overlays
|
||||
protected virtual Drawable CreateContent() => new Container();
|
||||
|
||||
protected abstract ScreenTitle CreateTitle();
|
||||
|
||||
protected abstract TabControl<string> CreateTabControl();
|
||||
}
|
||||
}
|
||||
|
@ -1,24 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class OverlayHeaderTabControl : OverlayTabControl<string>
|
||||
{
|
||||
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
};
|
||||
|
||||
private class OverlayHeaderTabItem : OverlayTabItem
|
||||
{
|
||||
public OverlayHeaderTabItem(string value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Text = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -43,6 +43,11 @@ namespace osu.Game.Overlays
|
||||
set => TabContainer.Padding = value;
|
||||
}
|
||||
|
||||
protected float BarHeight
|
||||
{
|
||||
set => bar.Height = value;
|
||||
}
|
||||
|
||||
protected OverlayTabControl()
|
||||
{
|
||||
TabContainer.Masking = false;
|
||||
@ -63,8 +68,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected class OverlayTabItem : TabItem<T>
|
||||
{
|
||||
private readonly ExpandingBar bar;
|
||||
|
||||
protected readonly ExpandingBar Bar;
|
||||
protected readonly OsuSpriteText Text;
|
||||
|
||||
private Color4 accentColour;
|
||||
@ -78,7 +82,7 @@ namespace osu.Game.Overlays
|
||||
return;
|
||||
|
||||
accentColour = value;
|
||||
bar.Colour = value;
|
||||
Bar.Colour = value;
|
||||
|
||||
updateState();
|
||||
}
|
||||
@ -99,7 +103,7 @@ namespace osu.Game.Overlays
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Font = OsuFont.GetFont(),
|
||||
},
|
||||
bar = new ExpandingBar
|
||||
Bar = new ExpandingBar
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
ExpandedSize = 7.5f,
|
||||
@ -149,13 +153,13 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected virtual void HoverAction()
|
||||
{
|
||||
bar.Expand();
|
||||
Bar.Expand();
|
||||
Text.FadeColour(Color4.White, 120, Easing.InQuad);
|
||||
}
|
||||
|
||||
protected virtual void UnhoverAction()
|
||||
{
|
||||
bar.Collapse();
|
||||
Bar.Collapse();
|
||||
Text.FadeColour(AccentColour, 120, Easing.InQuad);
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.Profile
|
||||
{
|
||||
public class ProfileHeader : OverlayHeader
|
||||
public class ProfileHeader : TabControlOverlayHeader
|
||||
{
|
||||
private UserCoverBackground coverContainer;
|
||||
|
||||
@ -30,8 +30,8 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
User.ValueChanged += e => updateDisplay(e.NewValue);
|
||||
|
||||
TabControl.AddItem("Info");
|
||||
TabControl.AddItem("Modding");
|
||||
TabControl.AddItem("info");
|
||||
TabControl.AddItem("modding");
|
||||
|
||||
centreHeaderContainer.DetailsVisible.BindValueChanged(visible => detailHeaderContainer.Expanded = visible.NewValue, true);
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
@ -61,21 +62,20 @@ namespace osu.Game.Overlays.SearchableList
|
||||
scrollContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
Child = new OsuContextMenuContainer
|
||||
{
|
||||
new OsuScrollContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Child = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Children = new[]
|
||||
Child = ScrollFlow = new FillFlowContainer
|
||||
{
|
||||
ScrollFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = WIDTH_PADDING, Bottom = 50 },
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = WIDTH_PADDING, Bottom = 50 },
|
||||
Direction = FillDirection.Vertical,
|
||||
},
|
||||
},
|
||||
},
|
||||
|
55
osu.Game/Overlays/TabControlOverlayHeader.cs
Normal file
55
osu.Game/Overlays/TabControlOverlayHeader.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class TabControlOverlayHeader : OverlayHeader
|
||||
{
|
||||
protected OverlayHeaderTabControl TabControl;
|
||||
|
||||
protected override TabControl<string> CreateTabControl() => TabControl = new OverlayHeaderTabControl();
|
||||
|
||||
public class OverlayHeaderTabControl : OverlayTabControl<string>
|
||||
{
|
||||
public OverlayHeaderTabControl()
|
||||
{
|
||||
BarHeight = 1;
|
||||
RelativeSizeAxes = Axes.None;
|
||||
AutoSizeAxes = Axes.X;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
Height = 35;
|
||||
}
|
||||
|
||||
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
|
||||
{
|
||||
AccentColour = AccentColour,
|
||||
};
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(5, 0),
|
||||
};
|
||||
|
||||
private class OverlayHeaderTabItem : OverlayTabItem
|
||||
{
|
||||
public OverlayHeaderTabItem(string value)
|
||||
: base(value)
|
||||
{
|
||||
Text.Text = value;
|
||||
Text.Font = OsuFont.GetFont(size: 14);
|
||||
Bar.ExpandedSize = 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
private readonly DrawableRuleset<TObject> drawableRuleset;
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap<TObject> beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
public DrawableEditRulesetWrapper(DrawableRuleset<TObject> drawableRuleset)
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
@ -35,20 +34,20 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
protected IRulesetConfigManager Config { get; private set; }
|
||||
|
||||
protected new EditorBeatmap<TObject> EditorBeatmap { get; private set; }
|
||||
|
||||
protected readonly Ruleset Ruleset;
|
||||
|
||||
[Resolved]
|
||||
protected IFrameBasedClock EditorClock { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private IAdjustableClock adjustableClock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
||||
private Beatmap<TObject> playableBeatmap;
|
||||
private IBeatmapProcessor beatmapProcessor;
|
||||
|
||||
private DrawableEditRulesetWrapper<TObject> drawableRulesetWrapper;
|
||||
@ -68,9 +67,17 @@ namespace osu.Game.Rulesets.Edit
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IFrameBasedClock framedClock)
|
||||
{
|
||||
beatmapProcessor = Ruleset.CreateBeatmapProcessor(EditorBeatmap.PlayableBeatmap);
|
||||
|
||||
EditorBeatmap.HitObjectAdded += addHitObject;
|
||||
EditorBeatmap.HitObjectRemoved += removeHitObject;
|
||||
EditorBeatmap.StartTimeChanged += UpdateHitObject;
|
||||
|
||||
Config = Dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
|
||||
|
||||
try
|
||||
{
|
||||
drawableRulesetWrapper = new DrawableEditRulesetWrapper<TObject>(CreateDrawableRuleset(Ruleset, playableBeatmap))
|
||||
drawableRulesetWrapper = new DrawableEditRulesetWrapper<TObject>(CreateDrawableRuleset(Ruleset, EditorBeatmap.PlayableBeatmap))
|
||||
{
|
||||
Clock = framedClock,
|
||||
ProcessCustomClock = false
|
||||
@ -140,28 +147,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
blueprintContainer.SelectionChanged += selectionChanged;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var parentWorkingBeatmap = parent.Get<IBindable<WorkingBeatmap>>().Value;
|
||||
|
||||
playableBeatmap = (Beatmap<TObject>)parentWorkingBeatmap.GetPlayableBeatmap(Ruleset.RulesetInfo);
|
||||
|
||||
beatmapProcessor = Ruleset.CreateBeatmapProcessor(playableBeatmap);
|
||||
|
||||
base.EditorBeatmap = EditorBeatmap = new EditorBeatmap<TObject>(playableBeatmap);
|
||||
EditorBeatmap.HitObjectAdded += addHitObject;
|
||||
EditorBeatmap.HitObjectRemoved += removeHitObject;
|
||||
EditorBeatmap.StartTimeChanged += UpdateHitObject;
|
||||
|
||||
var dependencies = new DependencyContainer(parent);
|
||||
dependencies.CacheAs<IEditorBeatmap>(EditorBeatmap);
|
||||
dependencies.CacheAs<IEditorBeatmap<TObject>>(EditorBeatmap);
|
||||
|
||||
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
|
||||
|
||||
return base.CreateChildDependencies(dependencies);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -234,7 +219,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
scheduledUpdate = Schedule(() =>
|
||||
{
|
||||
beatmapProcessor?.PreProcess();
|
||||
hitObject?.ApplyDefaults(playableBeatmap.ControlPointInfo, playableBeatmap.BeatmapInfo.BaseDifficulty);
|
||||
hitObject?.ApplyDefaults(EditorBeatmap.ControlPointInfo, EditorBeatmap.BeatmapInfo.BaseDifficulty);
|
||||
beatmapProcessor?.PostProcess();
|
||||
});
|
||||
}
|
||||
@ -333,11 +318,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public abstract IEnumerable<DrawableHitObject> HitObjects { get; }
|
||||
|
||||
/// <summary>
|
||||
/// An editor-specific beatmap, exposing mutation events.
|
||||
/// </summary>
|
||||
public IEditorBeatmap EditorBeatmap { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's cursor is currently in an area of the <see cref="HitObjectComposer"/> that is valid for placement.
|
||||
/// </summary>
|
||||
|
@ -31,9 +31,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
/// </summary>
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>(Color4.Gray);
|
||||
|
||||
// Todo: Rulesets should be overriding the resources instead, but we need to figure out where/when to apply overrides first
|
||||
protected virtual string SampleNamespace => null;
|
||||
|
||||
protected SkinnableSound Samples { get; private set; }
|
||||
|
||||
protected virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
|
||||
@ -154,11 +151,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
+ $" This is an indication that {nameof(HitObject.ApplyDefaults)} has not been invoked on {this}.");
|
||||
}
|
||||
|
||||
samples = samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s)).ToArray();
|
||||
foreach (var s in samples)
|
||||
s.Namespace = SampleNamespace;
|
||||
|
||||
AddInternal(Samples = new SkinnableSound(samples));
|
||||
AddInternal(Samples = new SkinnableSound(samples.Select(s => HitObject.SampleControlPoint.ApplyTo(s))));
|
||||
}
|
||||
|
||||
private void onDefaultsApplied() => apply(HitObject);
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private HitObjectComposer composer { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
public BlueprintContainer()
|
||||
{
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
protected IDistanceSnapProvider SnapProvider { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorBeatmap beatmap { get; set; }
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor beatDivisor { get; set; }
|
||||
|
@ -16,9 +16,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
internal class TimelineHitObjectDisplay : TimelinePart
|
||||
{
|
||||
private IEditorBeatmap beatmap { get; }
|
||||
private EditorBeatmap beatmap { get; }
|
||||
|
||||
public TimelineHitObjectDisplay(IEditorBeatmap beatmap)
|
||||
public TimelineHitObjectDisplay(EditorBeatmap beatmap)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -32,6 +32,6 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(composer));
|
||||
}
|
||||
|
||||
protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineHitObjectDisplay(composer.EditorBeatmap);
|
||||
protected override Drawable CreateTimelineContent() => composer == null ? base.CreateTimelineContent() : new TimelineHitObjectDisplay(EditorBeatmap);
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ using osuTK.Input;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Screens.Edit.Compose;
|
||||
@ -49,9 +50,11 @@ namespace osu.Game.Screens.Edit
|
||||
private EditorScreen currentScreen;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
private EditorClock clock;
|
||||
|
||||
private IBeatmap playableBeatmap;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
private GameHost host;
|
||||
|
||||
@ -73,9 +76,13 @@ namespace osu.Game.Screens.Edit
|
||||
clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
|
||||
clock.ChangeSource(sourceClock);
|
||||
|
||||
playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
|
||||
editorBeatmap = new EditorBeatmap(playableBeatmap);
|
||||
|
||||
dependencies.CacheAs<IFrameBasedClock>(clock);
|
||||
dependencies.CacheAs<IAdjustableClock>(clock);
|
||||
dependencies.Cache(beatDivisor);
|
||||
dependencies.CacheAs(editorBeatmap);
|
||||
|
||||
EditorMenuBar menuBar;
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -11,30 +12,30 @@ using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class EditorBeatmap<T> : IEditorBeatmap<T>
|
||||
where T : HitObject
|
||||
public class EditorBeatmap : IBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is added to this <see cref="EditorBeatmap{T}"/>.
|
||||
/// Invoked when a <see cref="HitObject"/> is added to this <see cref="EditorBeatmap"/>.
|
||||
/// </summary>
|
||||
public event Action<HitObject> HitObjectAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="EditorBeatmap{T}"/>.
|
||||
/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="EditorBeatmap"/>.
|
||||
/// </summary>
|
||||
public event Action<HitObject> HitObjectRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap{T}"/> was changed.
|
||||
/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap"/> was changed.
|
||||
/// </summary>
|
||||
public event Action<HitObject> StartTimeChanged;
|
||||
|
||||
private readonly Dictionary<T, Bindable<double>> startTimeBindables = new Dictionary<T, Bindable<double>>();
|
||||
private readonly Beatmap<T> beatmap;
|
||||
public readonly IBeatmap PlayableBeatmap;
|
||||
|
||||
public EditorBeatmap(Beatmap<T> beatmap)
|
||||
private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
|
||||
|
||||
public EditorBeatmap(IBeatmap playableBeatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
PlayableBeatmap = playableBeatmap;
|
||||
|
||||
foreach (var obj in HitObjects)
|
||||
trackStartTime(obj);
|
||||
@ -42,82 +43,83 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public BeatmapInfo BeatmapInfo
|
||||
{
|
||||
get => beatmap.BeatmapInfo;
|
||||
set => beatmap.BeatmapInfo = value;
|
||||
get => PlayableBeatmap.BeatmapInfo;
|
||||
set => PlayableBeatmap.BeatmapInfo = value;
|
||||
}
|
||||
|
||||
public BeatmapMetadata Metadata => beatmap.Metadata;
|
||||
public BeatmapMetadata Metadata => PlayableBeatmap.Metadata;
|
||||
|
||||
public ControlPointInfo ControlPointInfo => beatmap.ControlPointInfo;
|
||||
public ControlPointInfo ControlPointInfo => PlayableBeatmap.ControlPointInfo;
|
||||
|
||||
public List<BreakPeriod> Breaks => beatmap.Breaks;
|
||||
public List<BreakPeriod> Breaks => PlayableBeatmap.Breaks;
|
||||
|
||||
public double TotalBreakTime => beatmap.TotalBreakTime;
|
||||
public double TotalBreakTime => PlayableBeatmap.TotalBreakTime;
|
||||
|
||||
public IReadOnlyList<T> HitObjects => beatmap.HitObjects;
|
||||
public IReadOnlyList<HitObject> HitObjects => PlayableBeatmap.HitObjects;
|
||||
|
||||
IReadOnlyList<HitObject> IBeatmap.HitObjects => beatmap.HitObjects;
|
||||
public IEnumerable<BeatmapStatistic> GetStatistics() => PlayableBeatmap.GetStatistics();
|
||||
|
||||
public IEnumerable<BeatmapStatistic> GetStatistics() => beatmap.GetStatistics();
|
||||
public IBeatmap Clone() => (EditorBeatmap)MemberwiseClone();
|
||||
|
||||
public IBeatmap Clone() => (EditorBeatmap<T>)MemberwiseClone();
|
||||
private IList mutableHitObjects => (IList)PlayableBeatmap.HitObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Adds a <see cref="HitObject"/> to this <see cref="EditorBeatmap{T}"/>.
|
||||
/// Adds a <see cref="HitObject"/> to this <see cref="EditorBeatmap"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to add.</param>
|
||||
public void Add(T hitObject)
|
||||
public void Add(HitObject hitObject)
|
||||
{
|
||||
trackStartTime(hitObject);
|
||||
|
||||
// Preserve existing sorting order in the beatmap
|
||||
var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime);
|
||||
beatmap.HitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
var insertionIndex = findInsertionIndex(PlayableBeatmap.HitObjects, hitObject.StartTime);
|
||||
mutableHitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
|
||||
HitObjectAdded?.Invoke(hitObject);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a <see cref="HitObject"/> from this <see cref="EditorBeatmap{T}"/>.
|
||||
/// Removes a <see cref="HitObject"/> from this <see cref="EditorBeatmap"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to add.</param>
|
||||
public void Remove(T hitObject)
|
||||
public void Remove(HitObject hitObject)
|
||||
{
|
||||
if (beatmap.HitObjects.Remove(hitObject))
|
||||
{
|
||||
var bindable = startTimeBindables[hitObject];
|
||||
bindable.UnbindAll();
|
||||
if (!mutableHitObjects.Contains(hitObject))
|
||||
return;
|
||||
|
||||
startTimeBindables.Remove(hitObject);
|
||||
HitObjectRemoved?.Invoke(hitObject);
|
||||
}
|
||||
mutableHitObjects.Remove(hitObject);
|
||||
|
||||
var bindable = startTimeBindables[hitObject];
|
||||
bindable.UnbindAll();
|
||||
|
||||
startTimeBindables.Remove(hitObject);
|
||||
HitObjectRemoved?.Invoke(hitObject);
|
||||
}
|
||||
|
||||
private void trackStartTime(T hitObject)
|
||||
private void trackStartTime(HitObject hitObject)
|
||||
{
|
||||
startTimeBindables[hitObject] = hitObject.StartTimeBindable.GetBoundCopy();
|
||||
startTimeBindables[hitObject].ValueChanged += _ =>
|
||||
{
|
||||
// For now we'll remove and re-add the hitobject. This is not optimal and can be improved if required.
|
||||
beatmap.HitObjects.Remove(hitObject);
|
||||
mutableHitObjects.Remove(hitObject);
|
||||
|
||||
var insertionIndex = beatmap.HitObjects.FindLastIndex(h => h.StartTime <= hitObject.StartTime);
|
||||
beatmap.HitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
var insertionIndex = findInsertionIndex(PlayableBeatmap.HitObjects, hitObject.StartTime);
|
||||
mutableHitObjects.Insert(insertionIndex + 1, hitObject);
|
||||
|
||||
StartTimeChanged?.Invoke(hitObject);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a <see cref="HitObject"/> to this <see cref="EditorBeatmap{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to add.</param>
|
||||
public void Add(HitObject hitObject) => Add((T)hitObject);
|
||||
private int findInsertionIndex(IReadOnlyList<HitObject> list, double startTime)
|
||||
{
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
if (list[i].StartTime > startTime)
|
||||
return i - 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a <see cref="HitObject"/> from this <see cref="EditorBeatmap{T}"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> to add.</param>
|
||||
public void Remove(HitObject hitObject) => Remove((T)hitObject);
|
||||
return list.Count - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,9 @@ namespace osu.Game.Screens.Edit
|
||||
[Resolved]
|
||||
protected IBindable<WorkingBeatmap> Beatmap { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
|
@ -1,41 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for the <see cref="IBeatmap"/> contained by the see <see cref="HitObjectComposer"/>.
|
||||
/// Children of <see cref="HitObjectComposer"/> may resolve the beatmap via <see cref="IEditorBeatmap"/> or <see cref="IEditorBeatmap{T}"/>.
|
||||
/// </summary>
|
||||
public interface IEditorBeatmap : IBeatmap
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is added to this <see cref="IEditorBeatmap"/>.
|
||||
/// </summary>
|
||||
event Action<HitObject> HitObjectAdded;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="IEditorBeatmap"/>.
|
||||
/// </summary>
|
||||
event Action<HitObject> HitObjectRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap{T}"/> was changed.
|
||||
/// </summary>
|
||||
event Action<HitObject> StartTimeChanged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interface for the <see cref="IBeatmap"/> contained by the see <see cref="HitObjectComposer"/>.
|
||||
/// Children of <see cref="HitObjectComposer"/> may resolve the beatmap via <see cref="IEditorBeatmap"/> or <see cref="IEditorBeatmap{T}"/>.
|
||||
/// </summary>
|
||||
public interface IEditorBeatmap<out T> : IEditorBeatmap, IBeatmap<T>
|
||||
where T : HitObject
|
||||
{
|
||||
}
|
||||
}
|
@ -175,7 +175,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
foreach (var lookup in sampleInfo.LookupNames)
|
||||
{
|
||||
var sample = Samples?.Get(getFallbackName(lookup));
|
||||
var sample = Samples?.Get(lookup);
|
||||
|
||||
if (sample != null)
|
||||
return sample;
|
||||
|
@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
protected AudioManager Audio { get; private set; }
|
||||
|
||||
protected virtual IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset);
|
||||
|
||||
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Visual
|
||||
CreateWorkingBeatmap(CreateBeatmap(ruleset), null);
|
||||
|
||||
protected virtual WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) =>
|
||||
new ClockBackedTestWorkingBeatmap(beatmap, storyboard, Clock, audio);
|
||||
new ClockBackedTestWorkingBeatmap(beatmap, storyboard, Clock, Audio);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
|
@ -22,7 +22,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1227.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.1227.1" />
|
||||
<PackageReference Include="Sentry" Version="1.2.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
|
Reference in New Issue
Block a user