mirror of
https://github.com/osukey/osukey.git
synced 2025-05-25 23:47:30 +09:00
Merge branch 'master' into hoverable-timestamps
This commit is contained in:
commit
c08398a404
@ -54,6 +54,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.207.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.213.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModDifficultyAdjust : ModDifficultyAdjust
|
||||
{
|
||||
[SettingSource("Fruit Size", "Override a beatmap's set CS.")]
|
||||
[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
|
||||
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
Value = 5,
|
||||
};
|
||||
|
||||
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
|
||||
[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
|
||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
{
|
||||
base.UpdatePosition(screenSpacePosition);
|
||||
|
||||
if (PlacementBegun)
|
||||
if (PlacementActive)
|
||||
{
|
||||
var endTime = TimeAt(screenSpacePosition);
|
||||
|
||||
|
@ -56,13 +56,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
EndPlacement();
|
||||
EndPlacement(true);
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||
{
|
||||
if (!PlacementBegun)
|
||||
if (!PlacementActive)
|
||||
Column = ColumnAt(screenSpacePosition);
|
||||
|
||||
if (Column == null) return;
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -30,12 +30,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
EndPlacement();
|
||||
EndPlacement(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||
{
|
||||
BeginPlacement();
|
||||
HitObject.Position = ToLocalSpace(screenSpacePosition);
|
||||
}
|
||||
}
|
||||
|
@ -68,6 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
switch (state)
|
||||
{
|
||||
case PlacementState.Initial:
|
||||
BeginPlacement();
|
||||
HitObject.Position = ToLocalSpace(screenSpacePosition);
|
||||
break;
|
||||
|
||||
@ -125,14 +126,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
|
||||
private void beginCurve()
|
||||
{
|
||||
BeginPlacement();
|
||||
BeginPlacement(commitStart: true);
|
||||
setState(PlacementState.Body);
|
||||
}
|
||||
|
||||
private void endCurve()
|
||||
{
|
||||
updateSlider();
|
||||
EndPlacement();
|
||||
EndPlacement(true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
@ -45,14 +45,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
|
||||
return false;
|
||||
|
||||
HitObject.EndTime = EditorClock.CurrentTime;
|
||||
EndPlacement();
|
||||
EndPlacement(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (e.Button != MouseButton.Left)
|
||||
return false;
|
||||
|
||||
BeginPlacement();
|
||||
BeginPlacement(commitStart: true);
|
||||
piece.FadeTo(1f, 150, Easing.OutQuint);
|
||||
|
||||
isPlacingEnd = true;
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModDifficultyAdjust : ModDifficultyAdjust
|
||||
{
|
||||
[SettingSource("Circle Size", "Override a beatmap's set CS.")]
|
||||
[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
|
||||
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
Value = 5,
|
||||
};
|
||||
|
||||
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
|
||||
[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
|
||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -121,10 +121,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
Beatmap = new BeatmapInfo
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -32,11 +32,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Origin = Anchor.Centre,
|
||||
});
|
||||
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1763072 } } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2101557 } } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1973466 } } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -23,16 +23,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = new BeatmapInfo
|
||||
Beatmap =
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Title = "Title",
|
||||
Artist = "Artist",
|
||||
AuthorString = "Author",
|
||||
},
|
||||
Version = "Version",
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = "Title",
|
||||
Artist = "Artist",
|
||||
AuthorString = "Author",
|
||||
},
|
||||
Version = "Version",
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
}
|
||||
},
|
||||
RequiredMods =
|
||||
{
|
||||
|
@ -37,16 +37,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Room.Playlist.Clear();
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = new BeatmapInfo
|
||||
Beatmap =
|
||||
{
|
||||
StarDifficulty = 2.4,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Title = @"My Song",
|
||||
Artist = @"VisualTests",
|
||||
AuthorString = @"osu!lazer",
|
||||
},
|
||||
StarDifficulty = 2.4,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"My Song",
|
||||
Artist = @"VisualTests",
|
||||
AuthorString = @"osu!lazer",
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
@ -60,16 +63,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Room.Playlist.Clear();
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = new BeatmapInfo
|
||||
Beatmap =
|
||||
{
|
||||
StarDifficulty = 4.2,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Title = @"Your Song",
|
||||
Artist = @"Tester",
|
||||
AuthorString = @"Someone",
|
||||
},
|
||||
StarDifficulty = 4.2,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Your Song",
|
||||
Artist = @"Tester",
|
||||
AuthorString = @"Someone",
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Add(new Participants { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
|
||||
AddStep(@"set users", () => Room.Participants.Value = new[]
|
||||
AddStep(@"set users", () => Room.Participants.AddRange(new[]
|
||||
{
|
||||
new User
|
||||
{
|
||||
@ -42,10 +42,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5287410/5cfeaa9dd41cbce038ecdc9d781396ed4b0108089170bf7f50492ef8eadeb368.jpeg",
|
||||
IsSupporter = true,
|
||||
},
|
||||
});
|
||||
}));
|
||||
|
||||
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
|
||||
AddStep(@"clear users", () => Room.Participants.Value = System.Array.Empty<User>());
|
||||
AddStep(@"clear users", () => Room.Participants.Clear());
|
||||
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("set name", () => Room.Name.Value = "Room name");
|
||||
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo }));
|
||||
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
|
||||
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
|
||||
|
||||
AddStep("clear name", () => Room.Name.Value = "");
|
||||
|
@ -5,9 +5,11 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
|
||||
@ -22,6 +24,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private RatingsExposingDetails details;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
@ -55,8 +60,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(_ => RNG.Next(10)).ToArray(),
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Status = BeatmapSetOnlineStatus.Ranked
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -5,11 +5,13 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK;
|
||||
@ -26,6 +28,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private GraphExposingSuccessRate successRate;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
|
@ -7,11 +7,16 @@ using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneLeaderboardScopeSelector : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(LeaderboardScopeSelector),
|
||||
|
@ -34,25 +34,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Current = { BindTarget = scope },
|
||||
Country = { BindTarget = countryBindable },
|
||||
Ruleset = { BindTarget = ruleset },
|
||||
Spotlights = new[]
|
||||
{
|
||||
new Spotlight
|
||||
{
|
||||
Id = 1,
|
||||
Text = "Spotlight 1"
|
||||
},
|
||||
new Spotlight
|
||||
{
|
||||
Id = 2,
|
||||
Text = "Spotlight 2"
|
||||
},
|
||||
new Spotlight
|
||||
{
|
||||
Id = 3,
|
||||
Text = "Spotlight 3"
|
||||
}
|
||||
}
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
});
|
||||
|
||||
var country = new Country
|
||||
|
@ -35,6 +35,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Add(selector = new SpotlightSelector());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisibility()
|
||||
{
|
||||
AddStep("Toggle Visibility", selector.ToggleVisibility);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLocalSpotlights()
|
||||
{
|
||||
|
55
osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs
Normal file
55
osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs
Normal file
@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneSpotlightsLayout : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(SpotlightsLayout),
|
||||
typeof(SpotlightSelector),
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
|
||||
public TestSceneSpotlightsLayout()
|
||||
{
|
||||
var ruleset = new Bindable<RulesetInfo>(new OsuRuleset().RulesetInfo);
|
||||
|
||||
Add(new BasicScrollContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 0.8f,
|
||||
Child = new SpotlightsLayout
|
||||
{
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("Osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep("Mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("Taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("Catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -426,6 +427,44 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("start not requested", () => !startRequested);
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestExternalBeatmapChangeWhileFiltered(bool differentRuleset)
|
||||
{
|
||||
createSongSelect();
|
||||
addManyTestMaps();
|
||||
|
||||
changeRuleset(0);
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddStep("set filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = "nonono");
|
||||
|
||||
AddUntilStep("dummy selected", () => Beatmap.Value is DummyWorkingBeatmap);
|
||||
|
||||
AddUntilStep("has no selection", () => songSelect.Carousel.SelectedBeatmap == null);
|
||||
|
||||
BeatmapInfo target = null;
|
||||
|
||||
AddStep("select beatmap externally", () =>
|
||||
{
|
||||
target = manager.GetAllUsableBeatmapSets().Where(b => b.Beatmaps.Any(bi => bi.RulesetID == (differentRuleset ? 1 : 0)))
|
||||
.ElementAt(5).Beatmaps.First();
|
||||
|
||||
Beatmap.Value = manager.GetWorkingBeatmap(target);
|
||||
});
|
||||
|
||||
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmap != null);
|
||||
|
||||
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmap?.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddUntilStep("game has correct", () => Beatmap.Value.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
|
||||
AddStep("reset filter text", () => songSelect.FilterControl.ChildrenOfType<SearchTextBox>().First().Text = string.Empty);
|
||||
|
||||
AddAssert("game still correct", () => Beatmap.Value?.BeatmapInfo.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
AddAssert("carousel still correct", () => songSelect.Carousel.SelectedBeatmap.OnlineBeatmapID == target.OnlineBeatmapID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAutoplayViaCtrlEnter()
|
||||
{
|
||||
@ -468,6 +507,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();
|
||||
|
||||
private static int importId;
|
||||
|
||||
private int getImportId() => ++importId;
|
||||
|
||||
private void checkMusicPlaying(bool playing) =>
|
||||
@ -551,6 +591,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public new FilterControl FilterControl => base.FilterControl;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
40
osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
Normal file
40
osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
Normal file
@ -0,0 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneModDisplay : OsuTestScene
|
||||
{
|
||||
[TestCase(ExpansionMode.ExpandOnHover)]
|
||||
[TestCase(ExpansionMode.AlwaysExpanded)]
|
||||
[TestCase(ExpansionMode.AlwaysContracted)]
|
||||
public void TestMode(ExpansionMode mode)
|
||||
{
|
||||
AddStep("create mod display", () =>
|
||||
{
|
||||
Child = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ExpansionMode = mode,
|
||||
Current =
|
||||
{
|
||||
Value = new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModDifficultyAdjust(),
|
||||
new OsuModEasy(),
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -37,9 +37,9 @@ namespace osu.Game.Tests
|
||||
trackStore = audioManager.GetTrackStore(getZipReader());
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
~WaveformTestBeatmap()
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
// Remove the track store from the audio manager
|
||||
trackStore?.Dispose();
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
|
@ -5,7 +5,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
</ItemGroup>
|
||||
|
@ -36,8 +36,9 @@ namespace osu.Game.Beatmaps
|
||||
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
||||
return Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Beatmap failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -59,8 +60,9 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
return textureStore.Get(getPathForFile(Metadata.BackgroundFile));
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Background failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -74,8 +76,9 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
return new VideoSprite(textureStore.GetStream(getPathForFile(Metadata.VideoFile)));
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Video failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -86,8 +89,9 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
return (trackStore ??= AudioManager.GetTrackStore(store)).Get(getPathForFile(Metadata.AudioFile));
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Track failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -115,8 +119,9 @@ namespace osu.Game.Beatmaps
|
||||
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
|
||||
return trackData == null ? null : new Waveform(trackData);
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Waveform failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
public class BeatmapSetOnlineStatusPill : CircularContainer
|
||||
{
|
||||
private readonly OsuSpriteText statusText;
|
||||
private readonly Box background;
|
||||
|
||||
private BeatmapSetOnlineStatus status;
|
||||
|
||||
@ -43,6 +44,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
set => statusText.Padding = value;
|
||||
}
|
||||
|
||||
public Color4 BackgroundColour
|
||||
{
|
||||
get => background.Colour;
|
||||
set => background.Colour = value;
|
||||
}
|
||||
|
||||
public BeatmapSetOnlineStatusPill()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -50,7 +57,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
|
||||
}
|
||||
|
||||
protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(" ", StringComparison.Ordinal) || line.StartsWith("_", StringComparison.Ordinal);
|
||||
protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(' ') || line.StartsWith('_');
|
||||
|
||||
protected override void ParseLine(Beatmap beatmap, Section section, string line)
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (ShouldSkipLine(line))
|
||||
continue;
|
||||
|
||||
if (line.StartsWith(@"[", StringComparison.Ordinal) && line.EndsWith(@"]", StringComparison.Ordinal))
|
||||
if (line.StartsWith('[') && line.EndsWith(']'))
|
||||
{
|
||||
if (!Enum.TryParse(line[1..^1], out section))
|
||||
{
|
||||
|
@ -64,15 +64,16 @@ namespace osu.Game.Beatmaps.Formats
|
||||
private void handleEvents(string line)
|
||||
{
|
||||
var depth = 0;
|
||||
var lineSpan = line.AsSpan();
|
||||
|
||||
while (lineSpan.StartsWith(" ", StringComparison.Ordinal) || lineSpan.StartsWith("_", StringComparison.Ordinal))
|
||||
foreach (char c in line)
|
||||
{
|
||||
lineSpan = lineSpan.Slice(1);
|
||||
++depth;
|
||||
if (c == ' ' || c == '_')
|
||||
depth++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
line = lineSpan.ToString();
|
||||
line = line.Substring(depth);
|
||||
|
||||
decodeVariables(ref line);
|
||||
|
||||
|
@ -17,10 +17,11 @@ using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Framework.Graphics.Video;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public abstract class WorkingBeatmap : IWorkingBeatmap, IDisposable
|
||||
public abstract class WorkingBeatmap : IWorkingBeatmap
|
||||
{
|
||||
public readonly BeatmapInfo BeatmapInfo;
|
||||
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Beatmaps
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack());
|
||||
track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack(1000));
|
||||
background = new RecyclableLazy<Texture>(GetBackground, BackgroundStillValid);
|
||||
waveform = new RecyclableLazy<Waveform>(GetWaveform);
|
||||
storyboard = new RecyclableLazy<Storyboard>(GetStoryboard);
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Beatmaps
|
||||
total_count.Value++;
|
||||
}
|
||||
|
||||
protected virtual Track GetVirtualTrack()
|
||||
protected virtual Track GetVirtualTrack(double emptyLength = 0)
|
||||
{
|
||||
const double excess_length = 1000;
|
||||
|
||||
@ -59,7 +60,7 @@ namespace osu.Game.Beatmaps
|
||||
switch (lastObject)
|
||||
{
|
||||
case null:
|
||||
length = excess_length;
|
||||
length = emptyLength;
|
||||
break;
|
||||
|
||||
case IHasEndTime endTime:
|
||||
@ -133,11 +134,29 @@ namespace osu.Game.Beatmaps
|
||||
return converted;
|
||||
}
|
||||
|
||||
public override string ToString() => BeatmapInfo.ToString();
|
||||
private CancellationTokenSource loadCancellation = new CancellationTokenSource();
|
||||
|
||||
public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false;
|
||||
/// <summary>
|
||||
/// Beings loading the contents of this <see cref="WorkingBeatmap"/> asynchronously.
|
||||
/// </summary>
|
||||
public void BeginAsyncLoad()
|
||||
{
|
||||
loadBeatmapAsync();
|
||||
}
|
||||
|
||||
public Task<IBeatmap> LoadBeatmapAsync() => beatmapLoadTask ??= Task.Factory.StartNew(() =>
|
||||
/// <summary>
|
||||
/// Cancels the asynchronous loading of the contents of this <see cref="WorkingBeatmap"/>.
|
||||
/// </summary>
|
||||
public void CancelAsyncLoad()
|
||||
{
|
||||
loadCancellation?.Cancel();
|
||||
loadCancellation = new CancellationTokenSource();
|
||||
|
||||
if (beatmapLoadTask?.IsCompleted != true)
|
||||
beatmapLoadTask = null;
|
||||
}
|
||||
|
||||
private Task<IBeatmap> loadBeatmapAsync() => beatmapLoadTask ??= Task.Factory.StartNew(() =>
|
||||
{
|
||||
// Todo: Handle cancellation during beatmap parsing
|
||||
var b = GetBeatmap() ?? new Beatmap();
|
||||
@ -149,7 +168,11 @@ namespace osu.Game.Beatmaps
|
||||
b.BeatmapInfo = BeatmapInfo;
|
||||
|
||||
return b;
|
||||
}, beatmapCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
}, loadCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
|
||||
public override string ToString() => BeatmapInfo.ToString();
|
||||
|
||||
public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false;
|
||||
|
||||
public IBeatmap Beatmap
|
||||
{
|
||||
@ -157,16 +180,25 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
try
|
||||
{
|
||||
return LoadBeatmapAsync().Result;
|
||||
return loadBeatmapAsync().Result;
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
catch (AggregateException ae)
|
||||
{
|
||||
// This is the exception that is generally expected here, which occurs via natural cancellation of the asynchronous load
|
||||
if (ae.InnerExceptions.FirstOrDefault() is TaskCanceledException)
|
||||
return null;
|
||||
|
||||
Logger.Error(ae, "Beatmap failed to load");
|
||||
return null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, "Beatmap failed to load");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly CancellationTokenSource beatmapCancellation = new CancellationTokenSource();
|
||||
protected abstract IBeatmap GetBeatmap();
|
||||
private Task<IBeatmap> beatmapLoadTask;
|
||||
|
||||
@ -217,40 +249,11 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public virtual void RecycleTrack() => track.Recycle();
|
||||
|
||||
#region Disposal
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
private bool isDisposed;
|
||||
|
||||
protected virtual void Dispose(bool isDisposing)
|
||||
{
|
||||
if (isDisposed)
|
||||
return;
|
||||
|
||||
isDisposed = true;
|
||||
|
||||
// recycling logic is not here for the time being, as components which use
|
||||
// retrieved objects from WorkingBeatmap may not hold a reference to the WorkingBeatmap itself.
|
||||
// this should be fine as each retrieved component do have their own finalizers.
|
||||
|
||||
// cancelling the beatmap load is safe for now since the retrieval is a synchronous
|
||||
// operation. if we add an async retrieval method this may need to be reconsidered.
|
||||
beatmapCancellation?.Cancel();
|
||||
total_count.Value--;
|
||||
}
|
||||
|
||||
~WorkingBeatmap()
|
||||
{
|
||||
Dispose(false);
|
||||
total_count.Value--;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public class RecyclableLazy<T>
|
||||
{
|
||||
private Lazy<T> lazy;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
@ -16,6 +17,10 @@ namespace osu.Game.Configuration
|
||||
/// An attribute to mark a bindable as being exposed to the user via settings controls.
|
||||
/// Can be used in conjunction with <see cref="SettingSourceExtensions.CreateSettingsControls"/> to automatically create UI controls.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// All controls with <see cref="OrderPosition"/> set will be placed first in ascending order.
|
||||
/// All controls with no <see cref="OrderPosition"/> will come afterward in default order.
|
||||
/// </remarks>
|
||||
[MeansImplicitUse]
|
||||
[AttributeUsage(AttributeTargets.Property)]
|
||||
public class SettingSourceAttribute : Attribute
|
||||
@ -24,18 +29,26 @@ namespace osu.Game.Configuration
|
||||
|
||||
public string Description { get; }
|
||||
|
||||
public int? OrderPosition { get; }
|
||||
|
||||
public SettingSourceAttribute(string label, string description = null)
|
||||
{
|
||||
Label = label ?? string.Empty;
|
||||
Description = description ?? string.Empty;
|
||||
}
|
||||
|
||||
public SettingSourceAttribute(string label, string description, int orderPosition)
|
||||
: this(label, description)
|
||||
{
|
||||
OrderPosition = orderPosition;
|
||||
}
|
||||
}
|
||||
|
||||
public static class SettingSourceExtensions
|
||||
{
|
||||
public static IEnumerable<Drawable> CreateSettingsControls(this object obj)
|
||||
{
|
||||
foreach (var (attr, property) in obj.GetSettingsSourceProperties())
|
||||
foreach (var (attr, property) in obj.GetOrderedSettingsSourceProperties())
|
||||
{
|
||||
object value = property.GetValue(obj);
|
||||
|
||||
@ -116,5 +129,15 @@ namespace osu.Game.Configuration
|
||||
yield return (attr, property);
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerable<(SettingSourceAttribute, PropertyInfo)> GetOrderedSettingsSourceProperties(this object obj)
|
||||
{
|
||||
var original = obj.GetSettingsSourceProperties();
|
||||
|
||||
var orderedRelative = original.Where(attr => attr.Item1.OrderPosition != null).OrderBy(attr => attr.Item1.OrderPosition);
|
||||
var unordered = original.Except(orderedRelative);
|
||||
|
||||
return orderedRelative.Concat(unordered);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,9 +59,9 @@ namespace osu.Game.Graphics.Containers
|
||||
Track track = null;
|
||||
IBeatmap beatmap = null;
|
||||
|
||||
double currentTrackTime;
|
||||
TimingControlPoint timingPoint;
|
||||
EffectControlPoint effectPoint;
|
||||
double currentTrackTime = 0;
|
||||
TimingControlPoint timingPoint = null;
|
||||
EffectControlPoint effectPoint = null;
|
||||
|
||||
if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded)
|
||||
{
|
||||
@ -69,24 +69,18 @@ namespace osu.Game.Graphics.Containers
|
||||
beatmap = Beatmap.Value.Beatmap;
|
||||
}
|
||||
|
||||
if (track != null && beatmap != null && track.IsRunning)
|
||||
if (track != null && beatmap != null && track.IsRunning && track.Length > 0)
|
||||
{
|
||||
currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
|
||||
currentTrackTime = track.CurrentTime + EarlyActivationMilliseconds;
|
||||
|
||||
timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||
effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||
|
||||
if (timingPoint.BeatLength == 0)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
return;
|
||||
}
|
||||
|
||||
IsBeatSyncedWithTrack = true;
|
||||
}
|
||||
else
|
||||
|
||||
IsBeatSyncedWithTrack = timingPoint?.BeatLength > 0;
|
||||
|
||||
if (timingPoint == null || !IsBeatSyncedWithTrack)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
currentTrackTime = Clock.CurrentTime;
|
||||
timingPoint = defaultTiming;
|
||||
effectPoint = defaultEffect;
|
||||
|
@ -49,14 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public GradientLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(0.8f, 1.5f);
|
||||
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(mode: GridSizeMode.Relative, size: 0.4f),
|
||||
new Dimension(),
|
||||
};
|
||||
Size = new Vector2(0.8f, 1f);
|
||||
|
||||
Content = new[]
|
||||
{
|
||||
@ -65,16 +58,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Color4.White)
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.Transparent, Colour)
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.Transparent)
|
||||
Colour = ColourInfo.GradientHorizontal(Colour, Color4.Transparent)
|
||||
},
|
||||
}
|
||||
};
|
||||
|
@ -26,6 +26,9 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"end_date")]
|
||||
public DateTimeOffset EndDate;
|
||||
|
||||
[JsonProperty(@"participant_count")]
|
||||
public int? Participants;
|
||||
|
||||
public override string ToString() => Name;
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
private List<ScoreComponentLabel> statisticsLabels;
|
||||
|
||||
[Resolved]
|
||||
[Resolved(CanBeNull = true)]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -24,24 +24,16 @@ namespace osu.Game.Online.Multiplayer
|
||||
public int RulesetID { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public BeatmapInfo Beatmap
|
||||
{
|
||||
get => beatmap;
|
||||
set
|
||||
{
|
||||
beatmap = value;
|
||||
BeatmapID = value?.OnlineBeatmapID ?? 0;
|
||||
}
|
||||
}
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
[JsonIgnore]
|
||||
public RulesetInfo Ruleset { get; set; }
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly List<Mod> AllowedMods = new List<Mod>();
|
||||
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly List<Mod> RequiredMods = new List<Mod>();
|
||||
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
private APIBeatmap apiBeatmap { get; set; }
|
||||
@ -64,16 +56,20 @@ namespace osu.Game.Online.Multiplayer
|
||||
set => requiredModsBacking = value;
|
||||
}
|
||||
|
||||
private BeatmapInfo beatmap;
|
||||
public PlaylistItem()
|
||||
{
|
||||
Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineBeatmapID ?? 0);
|
||||
Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
|
||||
}
|
||||
|
||||
public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
|
||||
{
|
||||
// If we don't have an api beatmap, the request occurred as a result of room creation, so we can query the local beatmap instead
|
||||
// Todo: Is this a bug? Room creation only returns the beatmap ID
|
||||
Beatmap = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets);
|
||||
Ruleset = rulesets.GetRuleset(RulesetID);
|
||||
Beatmap.Value = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets);
|
||||
Ruleset.Value = rulesets.GetRuleset(RulesetID);
|
||||
|
||||
Ruleset rulesetInstance = Ruleset.CreateInstance();
|
||||
Ruleset rulesetInstance = Ruleset.Value.CreateInstance();
|
||||
|
||||
if (allowedModsBacking != null)
|
||||
{
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
|
||||
[Cached]
|
||||
[JsonIgnore]
|
||||
public Bindable<IEnumerable<User>> Participants { get; private set; } = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
|
||||
public BindableList<User> Participants { get; private set; } = new BindableList<User>();
|
||||
|
||||
[Cached]
|
||||
public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
|
||||
@ -130,7 +130,6 @@ namespace osu.Game.Online.Multiplayer
|
||||
Type.Value = other.Type.Value;
|
||||
MaxParticipants.Value = other.MaxParticipants.Value;
|
||||
ParticipantCount.Value = other.ParticipantCount.Value;
|
||||
Participants.Value = other.Participants.Value.ToArray();
|
||||
EndDate.Value = other.EndDate.Value;
|
||||
|
||||
if (DateTimeOffset.Now >= EndDate.Value)
|
||||
@ -142,6 +141,10 @@ namespace osu.Game.Online.Multiplayer
|
||||
else if (other.Playlist.Count > 0)
|
||||
Playlist.First().ID = other.Playlist.First().ID;
|
||||
|
||||
foreach (var removedItem in Participants.Except(other.Participants).ToArray())
|
||||
Participants.Remove(removedItem);
|
||||
Participants.AddRange(other.Participants.Except(Participants).ToArray());
|
||||
|
||||
Position = other.Position;
|
||||
}
|
||||
|
||||
|
@ -401,15 +401,14 @@ namespace osu.Game
|
||||
if (nextBeatmap?.Track != null)
|
||||
nextBeatmap.Track.Completed += currentTrackCompleted;
|
||||
|
||||
using (var oldBeatmap = beatmap.OldValue)
|
||||
{
|
||||
if (oldBeatmap?.Track != null)
|
||||
oldBeatmap.Track.Completed -= currentTrackCompleted;
|
||||
}
|
||||
var oldBeatmap = beatmap.OldValue;
|
||||
if (oldBeatmap?.Track != null)
|
||||
oldBeatmap.Track.Completed -= currentTrackCompleted;
|
||||
|
||||
updateModDefaults();
|
||||
|
||||
nextBeatmap?.LoadBeatmapAsync();
|
||||
oldBeatmap?.CancelAsyncLoad();
|
||||
nextBeatmap?.BeginAsyncLoad();
|
||||
}
|
||||
|
||||
private void modsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
||||
@ -446,7 +445,7 @@ namespace osu.Game
|
||||
/// </summary>
|
||||
/// <param name="action">The action to perform once we are in the correct state.</param>
|
||||
/// <param name="validScreens">An optional collection of valid screen types. If any of these screens are already current we can perform the action immediately, else the first valid parent will be made current before performing the action. <see cref="MainMenu"/> is used if not specified.</param>
|
||||
protected void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null)
|
||||
public void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null)
|
||||
{
|
||||
performFromMainMenuTask?.Cancel();
|
||||
|
||||
|
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
|
||||
Text = getVideoSuffixText(),
|
||||
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold)
|
||||
},
|
||||
};
|
||||
@ -163,5 +163,13 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
private void userChanged(ValueChangedEvent<User> e) => button.Enabled.Value = !(e.NewValue is GuestUser);
|
||||
|
||||
private void enabledChanged(ValueChangedEvent<bool> e) => this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||
|
||||
private string getVideoSuffixText()
|
||||
{
|
||||
if (!BeatmapSet.Value.OnlineInfo.HasVideo)
|
||||
return string.Empty;
|
||||
|
||||
return noVideo ? "without Video" : "with Video";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -14,7 +13,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
{
|
||||
@ -22,7 +20,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
{
|
||||
private const float transition_duration = 500;
|
||||
|
||||
private readonly Box bg, progress;
|
||||
private readonly Box background, progress;
|
||||
private readonly PlayButton playButton;
|
||||
|
||||
private PreviewTrack preview => playButton.Preview;
|
||||
@ -40,10 +38,10 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
bg = new Box
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.25f),
|
||||
Alpha = 0.5f
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -71,9 +69,10 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
{
|
||||
progress.Colour = colours.Yellow;
|
||||
background.Colour = colourProvider.Background6;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -91,13 +90,13 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.5f), 100);
|
||||
background.FadeTo(0.75f, 80);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
bg.FadeColour(Color4.Black.Opacity(0.25f), 100);
|
||||
background.FadeTo(0.5f, 80);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -10,7 +9,6 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||
using osu.Game.Screens.Select.Details;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
@ -21,6 +19,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private readonly PreviewButton preview;
|
||||
private readonly BasicStats basic;
|
||||
private readonly AdvancedStats advanced;
|
||||
private readonly DetailBox ratingBox;
|
||||
|
||||
private BeatmapSetInfo beatmapSet;
|
||||
|
||||
@ -54,6 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private void updateDisplay()
|
||||
{
|
||||
Ratings.Metrics = BeatmapSet?.Metrics;
|
||||
ratingBox.Alpha = BeatmapSet?.OnlineInfo?.Status > 0 ? 1 : 0;
|
||||
}
|
||||
|
||||
public Details()
|
||||
@ -86,7 +86,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Margin = new MarginPadding { Vertical = 7.5f },
|
||||
},
|
||||
},
|
||||
new DetailBox
|
||||
ratingBox = new DetailBox
|
||||
{
|
||||
Child = Ratings = new UserRatings
|
||||
{
|
||||
@ -107,6 +107,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private class DetailBox : Container
|
||||
{
|
||||
private readonly Container content;
|
||||
private readonly Box background;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public DetailBox()
|
||||
@ -116,10 +118,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
Alpha = 0.5f
|
||||
},
|
||||
content = new Container
|
||||
{
|
||||
@ -129,6 +131,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colourProvider.Background6;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
@ -30,6 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private const float buttons_spacing = 5;
|
||||
|
||||
private readonly UpdateableBeatmapSetCover cover;
|
||||
private readonly Box coverGradient;
|
||||
private readonly OsuSpriteText title, artist;
|
||||
private readonly AuthorInfo author;
|
||||
private readonly FillFlowContainer downloadButtonsContainer;
|
||||
@ -93,10 +94,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
},
|
||||
new Box
|
||||
coverGradient = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.3f), Color4.Black.Opacity(0.8f)),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
},
|
||||
},
|
||||
@ -106,8 +106,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Bottom = 30,
|
||||
Vertical = BeatmapSetOverlay.Y_PADDING,
|
||||
Left = BeatmapSetOverlay.X_PADDING,
|
||||
Right = BeatmapSetOverlay.X_PADDING + BeatmapSetOverlay.RIGHT_WIDTH,
|
||||
},
|
||||
@ -130,11 +129,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 37, weight: FontWeight.Bold, italics: true)
|
||||
Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true)
|
||||
},
|
||||
externalLink = new ExternalLinkButton
|
||||
{
|
||||
@ -144,7 +144,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
},
|
||||
}
|
||||
},
|
||||
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.SemiBold, italics: true) },
|
||||
artist = new OsuSpriteText { Font = OsuFont.GetFont(size: 20, weight: FontWeight.Medium, italics: true) },
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -187,7 +187,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.TOP_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Margin = new MarginPadding { Top = BeatmapSetOverlay.Y_PADDING, Right = BeatmapSetOverlay.X_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
@ -197,7 +197,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
TextSize = 14,
|
||||
TextPadding = new MarginPadding { Horizontal = 25, Vertical = 8 }
|
||||
TextPadding = new MarginPadding { Horizontal = 35, Vertical = 10 }
|
||||
},
|
||||
Details = new Details(),
|
||||
},
|
||||
@ -215,8 +215,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
coverGradient.Colour = ColourInfo.GradientVertical(colourProvider.Background6.Opacity(0.3f), colourProvider.Background6.Opacity(0.8f));
|
||||
onlineStatusPill.BackgroundColour = colourProvider.Background6;
|
||||
|
||||
State.BindValueChanged(_ => updateDownloadButtons());
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
|
@ -38,6 +38,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
public Info()
|
||||
{
|
||||
MetadataSection source, tags, genre, language;
|
||||
OsuSpriteText unrankedPlaceholder;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 220;
|
||||
Masking = true;
|
||||
@ -110,6 +112,14 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = 20, Horizontal = 15 },
|
||||
},
|
||||
unrankedPlaceholder = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0,
|
||||
Text = "Unranked beatmap",
|
||||
Font = OsuFont.GetFont(size: 12)
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
@ -122,6 +132,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
tags.Text = b.NewValue?.Metadata.Tags ?? string.Empty;
|
||||
genre.Text = b.NewValue?.OnlineInfo?.Genre?.Name ?? string.Empty;
|
||||
language.Text = b.NewValue?.OnlineInfo?.Language?.Name ?? string.Empty;
|
||||
var setHasLeaderboard = b.NewValue?.OnlineInfo?.Status > 0;
|
||||
successRate.Alpha = setHasLeaderboard ? 1 : 0;
|
||||
unrankedPlaceholder.Alpha = setHasLeaderboard ? 0 : 1;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -26,10 +26,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
AccentColour = colours.Blue;
|
||||
LineColour = Color4.Gray;
|
||||
AccentColour = colourProvider.Highlight1;
|
||||
LineColour = colourProvider.Background1;
|
||||
}
|
||||
|
||||
private class ScopeSelectorTabItem : PageTabItem
|
||||
|
@ -77,9 +77,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
new TableColumn("rank", Anchor.CentreRight, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("", Anchor.Centre, new Dimension(GridSizeMode.Absolute, 70)), // grade
|
||||
new TableColumn("score", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("accuracy", Anchor.CentreLeft, new Dimension(GridSizeMode.AutoSize)),
|
||||
new TableColumn("accuracy", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 60, maxSize: 70)),
|
||||
new TableColumn("player", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 150)),
|
||||
new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 90))
|
||||
new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 110))
|
||||
};
|
||||
|
||||
foreach (var statistic in score.SortedStatistics)
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 25;
|
||||
|
||||
CornerRadius = 3;
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
CornerRadius = 5,
|
||||
Child = loading = new DimmedLoadingLayer(iconScale: 0.8f)
|
||||
{
|
||||
Alpha = 0,
|
||||
|
@ -118,26 +118,42 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 1),
|
||||
Children = new[]
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
new Dimension(GridSizeMode.AutoSize, minSize: minWidth ?? 0)
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, 4),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold),
|
||||
Text = title.ToUpper()
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 10, weight: FontWeight.Bold),
|
||||
Text = title.ToUpper()
|
||||
}
|
||||
},
|
||||
separator = new Box
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = minWidth == null ? Axes.X : Axes.None,
|
||||
Width = minWidth ?? 1f,
|
||||
Height = 2,
|
||||
Margin = new MarginPadding { Top = 2 }
|
||||
separator = new Box
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 2
|
||||
}
|
||||
},
|
||||
content
|
||||
new[]
|
||||
{
|
||||
content
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -116,6 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(19, 13),
|
||||
Margin = new MarginPadding { Top = 3 }, // makes spacing look more even
|
||||
ShowPlaceholderOnNull = false,
|
||||
},
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
|
||||
|
||||
var rate = playCount != 0 ? (float)passCount / playCount : 0;
|
||||
successPercent.Text = rate.ToString("0%");
|
||||
successPercent.Text = rate.ToString("0.#%");
|
||||
successRate.Length = rate;
|
||||
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
|
||||
|
||||
@ -105,10 +105,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||
{
|
||||
successRate.AccentColour = colours.Green;
|
||||
successRate.BackgroundColour = colours.GrayD;
|
||||
successRate.BackgroundColour = colourProvider.Background6;
|
||||
|
||||
updateDisplay();
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays
|
||||
public class BeatmapSetOverlay : FullscreenOverlay
|
||||
{
|
||||
public const float X_PADDING = 40;
|
||||
public const float TOP_PADDING = 25;
|
||||
public const float Y_PADDING = 25;
|
||||
public const float RIGHT_WIDTH = 275;
|
||||
protected readonly Header Header;
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Direct
|
||||
public DownloadProgressBar(BeatmapSetInfo beatmapSet)
|
||||
: base(beatmapSet)
|
||||
{
|
||||
AddInternal(progressBar = new ProgressBar
|
||||
AddInternal(progressBar = new InteractionDisabledProgressBar
|
||||
{
|
||||
Height = 0,
|
||||
Alpha = 0,
|
||||
@ -64,5 +64,11 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
private class InteractionDisabledProgressBar : ProgressBar
|
||||
{
|
||||
public override bool HandlePositionalInput => false;
|
||||
public override bool HandleNonPositionalInput => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,25 +6,14 @@ using osu.Framework.Bindables;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class RankingsOverlayHeader : TabControlOverlayHeader<RankingsScope>
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
|
||||
public readonly Bindable<Country> Country = new Bindable<Country>();
|
||||
|
||||
public IEnumerable<Spotlight> Spotlights
|
||||
{
|
||||
get => spotlightsContainer.Spotlights;
|
||||
set => spotlightsContainer.Spotlights = value;
|
||||
}
|
||||
|
||||
protected override ScreenTitle CreateTitle() => new RankingsTitle
|
||||
{
|
||||
Scope = { BindTarget = Current }
|
||||
@ -35,35 +24,11 @@ namespace osu.Game.Overlays.Rankings
|
||||
Current = Ruleset
|
||||
};
|
||||
|
||||
private SpotlightsContainer spotlightsContainer;
|
||||
|
||||
protected override Drawable CreateContent() => new FillFlowContainer
|
||||
protected override Drawable CreateContent() => new CountryFilter
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CountryFilter
|
||||
{
|
||||
Current = Country
|
||||
},
|
||||
spotlightsContainer = new SpotlightsContainer
|
||||
{
|
||||
Spotlight = { BindTarget = Spotlight }
|
||||
}
|
||||
}
|
||||
Current = Country
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
Current.BindValueChanged(onCurrentChanged, true);
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private void onCurrentChanged(ValueChangedEvent<RankingsScope> scope) =>
|
||||
spotlightsContainer.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
|
||||
|
||||
private class RankingsTitle : ScreenTitle
|
||||
{
|
||||
public readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
|
||||
@ -81,48 +46,6 @@ namespace osu.Game.Overlays.Rankings
|
||||
|
||||
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
|
||||
}
|
||||
|
||||
private class SpotlightsContainer : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<Spotlight> Spotlight = new Bindable<Spotlight>();
|
||||
|
||||
public IEnumerable<Spotlight> Spotlights
|
||||
{
|
||||
get => dropdown.Items;
|
||||
set => dropdown.Items = value;
|
||||
}
|
||||
|
||||
private readonly OsuDropdown<Spotlight> dropdown;
|
||||
private readonly Box background;
|
||||
|
||||
public SpotlightsContainer()
|
||||
{
|
||||
Height = 100;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
dropdown = new OsuDropdown<Spotlight>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.8f,
|
||||
Current = Spotlight,
|
||||
Y = 20,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
background.Colour = colourProvider.Dark3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum RankingsScope
|
||||
|
@ -1,18 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class Spotlight
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int Id;
|
||||
|
||||
[JsonProperty("text")]
|
||||
public string Text;
|
||||
|
||||
public override string ToString() => Text;
|
||||
}
|
||||
}
|
@ -14,11 +14,14 @@ using osuTK;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class SpotlightSelector : CompositeDrawable, IHasCurrentValue<APISpotlight>
|
||||
public class SpotlightSelector : VisibilityContainer, IHasCurrentValue<APISpotlight>
|
||||
{
|
||||
private const int duration = 300;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly SpotlightsDropdown dropdown;
|
||||
|
||||
@ -36,50 +39,60 @@ namespace osu.Game.Overlays.Rankings
|
||||
set => dropdown.Items = value;
|
||||
}
|
||||
|
||||
protected override bool StartHidden => true;
|
||||
|
||||
private readonly InfoColumn startDateColumn;
|
||||
private readonly InfoColumn endDateColumn;
|
||||
private readonly InfoColumn mapCountColumn;
|
||||
private readonly InfoColumn participantsColumn;
|
||||
private readonly Container content;
|
||||
|
||||
public SpotlightSelector()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 100;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
Add(content = new Container
|
||||
{
|
||||
background = new Box
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
||||
Children = new Drawable[]
|
||||
background = new Box
|
||||
{
|
||||
dropdown = new SpotlightsDropdown
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Current = Current,
|
||||
Depth = -float.MaxValue
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(15, 0),
|
||||
Children = new Drawable[]
|
||||
dropdown = new SpotlightsDropdown
|
||||
{
|
||||
startDateColumn = new InfoColumn(@"Start Date"),
|
||||
endDateColumn = new InfoColumn(@"End Date"),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Current = Current,
|
||||
Depth = -float.MaxValue
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(15, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
startDateColumn = new InfoColumn(@"Start Date"),
|
||||
endDateColumn = new InfoColumn(@"End Date"),
|
||||
mapCountColumn = new InfoColumn(@"Map Count"),
|
||||
participantsColumn = new InfoColumn(@"Participants")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -88,18 +101,17 @@ namespace osu.Game.Overlays.Rankings
|
||||
background.Colour = colourProvider.Dark3;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
public void ShowInfo(GetSpotlightRankingsResponse response)
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(onCurrentChanged);
|
||||
startDateColumn.Value = dateToString(response.Spotlight.StartDate);
|
||||
endDateColumn.Value = dateToString(response.Spotlight.EndDate);
|
||||
mapCountColumn.Value = response.BeatmapSets.Count.ToString();
|
||||
participantsColumn.Value = response.Spotlight.Participants?.ToString("N0");
|
||||
}
|
||||
|
||||
private void onCurrentChanged(ValueChangedEvent<APISpotlight> spotlight)
|
||||
{
|
||||
startDateColumn.Value = dateToString(spotlight.NewValue.StartDate);
|
||||
endDateColumn.Value = dateToString(spotlight.NewValue.EndDate);
|
||||
}
|
||||
protected override void PopIn() => content.FadeIn(duration, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => content.FadeOut(duration, Easing.OutQuint);
|
||||
|
||||
private string dateToString(DateTimeOffset date) => date.ToString("yyyy-MM-dd");
|
||||
|
||||
|
161
osu.Game/Overlays/Rankings/SpotlightsLayout.cs
Normal file
161
osu.Game/Overlays/Rankings/SpotlightsLayout.cs
Normal file
@ -0,0 +1,161 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Rankings.Tables;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using System.Threading;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class SpotlightsLayout : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly Bindable<APISpotlight> selectedSpotlight = new Bindable<APISpotlight>();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
private CancellationTokenSource cancellationToken;
|
||||
private GetSpotlightRankingsRequest getRankingsRequest;
|
||||
private GetSpotlightsRequest spotlightsRequest;
|
||||
|
||||
private SpotlightSelector selector;
|
||||
private Container content;
|
||||
private DimmedLoadingLayer loading;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
InternalChild = new ReverseChildIDFillFlowContainer<Drawable>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
selector = new SpotlightSelector
|
||||
{
|
||||
Current = selectedSpotlight,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Vertical = 10 }
|
||||
},
|
||||
loading = new DimmedLoadingLayer()
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selector.Show();
|
||||
|
||||
selectedSpotlight.BindValueChanged(onSpotlightChanged);
|
||||
Ruleset.BindValueChanged(onRulesetChanged);
|
||||
|
||||
getSpotlights();
|
||||
}
|
||||
|
||||
private void getSpotlights()
|
||||
{
|
||||
spotlightsRequest = new GetSpotlightsRequest();
|
||||
spotlightsRequest.Success += response => selector.Spotlights = response.Spotlights;
|
||||
api.Queue(spotlightsRequest);
|
||||
}
|
||||
|
||||
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> ruleset)
|
||||
{
|
||||
if (!selector.Spotlights.Any())
|
||||
return;
|
||||
|
||||
selectedSpotlight.TriggerChange();
|
||||
}
|
||||
|
||||
private void onSpotlightChanged(ValueChangedEvent<APISpotlight> spotlight)
|
||||
{
|
||||
loading.Show();
|
||||
|
||||
cancellationToken?.Cancel();
|
||||
getRankingsRequest?.Cancel();
|
||||
|
||||
getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
|
||||
getRankingsRequest.Success += onSuccess;
|
||||
api.Queue(getRankingsRequest);
|
||||
}
|
||||
|
||||
private void onSuccess(GetSpotlightRankingsResponse response)
|
||||
{
|
||||
LoadComponentAsync(createContent(response), loaded =>
|
||||
{
|
||||
selector.ShowInfo(response);
|
||||
|
||||
content.Clear();
|
||||
content.Add(loaded);
|
||||
|
||||
loading.Hide();
|
||||
}, (cancellationToken = new CancellationTokenSource()).Token);
|
||||
}
|
||||
|
||||
private Drawable createContent(GetSpotlightRankingsResponse response) => new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScoresTable(1, response.Users),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(10),
|
||||
Children = response.BeatmapSets.Select(b => new DirectGridPanel(b.ToBeatmapSet(rulesets))
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}).ToList()
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
spotlightsRequest?.Cancel();
|
||||
getRankingsRequest?.Cancel();
|
||||
cancellationToken?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
private readonly BasicScrollContainer scrollFlow;
|
||||
private readonly Container tableContainer;
|
||||
private readonly Container contentContainer;
|
||||
private readonly DimmedLoadingLayer loading;
|
||||
private readonly Box background;
|
||||
|
||||
@ -69,13 +69,13 @@ namespace osu.Game.Overlays
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tableContainer = new Container
|
||||
contentContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Margin = new MarginPadding { Vertical = 10 }
|
||||
Margin = new MarginPadding { Bottom = 10 }
|
||||
},
|
||||
loading = new DimmedLoadingLayer(),
|
||||
}
|
||||
@ -112,7 +112,13 @@ namespace osu.Game.Overlays
|
||||
Scheduler.AddOnce(loadNewContent);
|
||||
}, true);
|
||||
|
||||
ruleset.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
|
||||
ruleset.BindValueChanged(_ =>
|
||||
{
|
||||
if (Scope.Value == RankingsScope.Spotlights)
|
||||
return;
|
||||
|
||||
Scheduler.AddOnce(loadNewContent);
|
||||
}, true);
|
||||
|
||||
base.LoadComplete();
|
||||
}
|
||||
@ -134,17 +140,26 @@ namespace osu.Game.Overlays
|
||||
cancellationToken?.Cancel();
|
||||
lastRequest?.Cancel();
|
||||
|
||||
if (Scope.Value == RankingsScope.Spotlights)
|
||||
{
|
||||
loadContent(new SpotlightsLayout
|
||||
{
|
||||
Ruleset = { BindTarget = ruleset }
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var request = createScopedRequest();
|
||||
lastRequest = request;
|
||||
|
||||
if (request == null)
|
||||
{
|
||||
loadTable(null);
|
||||
loadContent(null);
|
||||
return;
|
||||
}
|
||||
|
||||
request.Success += () => loadTable(createTableFromResponse(request));
|
||||
request.Failure += _ => loadTable(null);
|
||||
request.Success += () => loadContent(createTableFromResponse(request));
|
||||
request.Failure += _ => loadContent(null);
|
||||
|
||||
api.Queue(request);
|
||||
}
|
||||
@ -189,21 +204,21 @@ namespace osu.Game.Overlays
|
||||
return null;
|
||||
}
|
||||
|
||||
private void loadTable(Drawable table)
|
||||
private void loadContent(Drawable content)
|
||||
{
|
||||
scrollFlow.ScrollToStart();
|
||||
|
||||
if (table == null)
|
||||
if (content == null)
|
||||
{
|
||||
tableContainer.Clear();
|
||||
contentContainer.Clear();
|
||||
loading.Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
LoadComponentAsync(table, t =>
|
||||
LoadComponentAsync(content, loaded =>
|
||||
{
|
||||
loading.Hide();
|
||||
tableContainer.Child = table;
|
||||
contentContainer.Child = loaded;
|
||||
}, (cancellationToken = new CancellationTokenSource()).Token);
|
||||
}
|
||||
}
|
||||
|
@ -251,15 +251,22 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
public void BeginPlacement(HitObject hitObject)
|
||||
{
|
||||
EditorBeatmap.PlacementObject.Value = hitObject;
|
||||
|
||||
if (distanceSnapGrid != null)
|
||||
hitObject.StartTime = GetSnappedPosition(distanceSnapGrid.ToLocalSpace(inputManager.CurrentState.Mouse.Position), hitObject.StartTime).time;
|
||||
}
|
||||
|
||||
public void EndPlacement(HitObject hitObject)
|
||||
public void EndPlacement(HitObject hitObject, bool commit)
|
||||
{
|
||||
EditorBeatmap.Add(hitObject);
|
||||
EditorBeatmap.PlacementObject.Value = null;
|
||||
|
||||
adjustableClock.Seek(hitObject.StartTime);
|
||||
if (commit)
|
||||
{
|
||||
EditorBeatmap.Add(hitObject);
|
||||
|
||||
adjustableClock.Seek(hitObject.GetEndTime());
|
||||
}
|
||||
|
||||
showGridFor(Enumerable.Empty<HitObject>());
|
||||
}
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -20,17 +18,12 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// <summary>
|
||||
/// A blueprint which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||
/// </summary>
|
||||
public abstract class PlacementBlueprint : CompositeDrawable, IStateful<PlacementState>
|
||||
public abstract class PlacementBlueprint : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Invoked when <see cref="State"/> has changed.
|
||||
/// Whether the <see cref="HitObject"/> is currently mid-placement, but has not necessarily finished being placed.
|
||||
/// </summary>
|
||||
public event Action<PlacementState> StateChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="HitObject"/> is currently being placed, but has not necessarily finished being placed.
|
||||
/// </summary>
|
||||
public bool PlacementBegun { get; private set; }
|
||||
public bool PlacementActive { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="HitObject"/> that is being placed.
|
||||
@ -53,8 +46,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
// This is required to allow the blueprint's position to be updated via OnMouseMove/Handle
|
||||
// on the same frame it is made visible via a PlacementState change.
|
||||
AlwaysPresent = true;
|
||||
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -67,47 +58,29 @@ namespace osu.Game.Rulesets.Edit
|
||||
ApplyDefaultsToHitObject();
|
||||
}
|
||||
|
||||
private PlacementState state;
|
||||
|
||||
public PlacementState State
|
||||
{
|
||||
get => state;
|
||||
set
|
||||
{
|
||||
if (state == value)
|
||||
return;
|
||||
|
||||
state = value;
|
||||
|
||||
if (state == PlacementState.Shown)
|
||||
Show();
|
||||
else
|
||||
Hide();
|
||||
|
||||
StateChanged?.Invoke(value);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the placement of <see cref="HitObject"/> has started.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The start time of <see cref="HitObject"/> at the placement point. If null, the current clock time is used.</param>
|
||||
protected void BeginPlacement(double? startTime = null)
|
||||
/// <param name="commitStart">Whether this call is committing a value for HitObject.StartTime and continuing with further adjustments.</param>
|
||||
protected void BeginPlacement(double? startTime = null, bool commitStart = false)
|
||||
{
|
||||
HitObject.StartTime = startTime ?? EditorClock.CurrentTime;
|
||||
placementHandler.BeginPlacement(HitObject);
|
||||
PlacementBegun = true;
|
||||
PlacementActive |= commitStart;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Signals that the placement of <see cref="HitObject"/> has finished.
|
||||
/// This will destroy this <see cref="PlacementBlueprint"/>, and add the <see cref="HitObject"/> to the <see cref="Beatmap"/>.
|
||||
/// This will destroy this <see cref="PlacementBlueprint"/>, and add the HitObject.StartTime to the <see cref="Beatmap"/>.
|
||||
/// </summary>
|
||||
protected void EndPlacement()
|
||||
/// <param name="commit">Whether the object should be committed.</param>
|
||||
public void EndPlacement(bool commit)
|
||||
{
|
||||
if (!PlacementBegun)
|
||||
if (!PlacementActive)
|
||||
BeginPlacement();
|
||||
placementHandler.EndPlacement(HitObject);
|
||||
placementHandler.EndPlacement(HitObject, commit);
|
||||
PlacementActive = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -141,10 +114,4 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum PlacementState
|
||||
{
|
||||
Hidden,
|
||||
Shown,
|
||||
}
|
||||
}
|
||||
|
@ -28,7 +28,11 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModHardRock) };
|
||||
|
||||
[SettingSource("Drain Rate", "Override a beatmap's set HP.")]
|
||||
protected const int FIRST_SETTING_ORDER = 1;
|
||||
|
||||
protected const int LAST_SETTING_ORDER = 2;
|
||||
|
||||
[SettingSource("HP Drain", "Override a beatmap's set HP.", FIRST_SETTING_ORDER)]
|
||||
public BindableNumber<float> DrainRate { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
@ -38,7 +42,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
Value = 5,
|
||||
};
|
||||
|
||||
[SettingSource("Overall Difficulty", "Override a beatmap's set OD.")]
|
||||
[SettingSource("Accuracy", "Override a beatmap's set OD.", LAST_SETTING_ORDER)]
|
||||
public BindableNumber<float> OverallDifficulty { get; } = new BindableFloat
|
||||
{
|
||||
Precision = 0.1f,
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
protected DragBox DragBox { get; private set; }
|
||||
|
||||
private Container<SelectionBlueprint> selectionBlueprints;
|
||||
protected Container<SelectionBlueprint> SelectionBlueprints { get; private set; }
|
||||
|
||||
private SelectionHandler selectionHandler;
|
||||
|
||||
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
DragBox = CreateDragBox(select),
|
||||
selectionHandler,
|
||||
selectionBlueprints = CreateSelectionBlueprintContainer(),
|
||||
SelectionBlueprints = CreateSelectionBlueprintContainer(),
|
||||
DragBox.CreateProxy().With(p => p.Depth = float.MinValue)
|
||||
});
|
||||
|
||||
@ -73,7 +73,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
selectedHitObjects.ItemsAdded += objects =>
|
||||
{
|
||||
foreach (var o in objects)
|
||||
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
|
||||
SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
|
||||
|
||||
SelectionChanged?.Invoke(selectedHitObjects);
|
||||
};
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
selectedHitObjects.ItemsRemoved += objects =>
|
||||
{
|
||||
foreach (var o in objects)
|
||||
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
|
||||
SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
|
||||
|
||||
SelectionChanged?.Invoke(selectedHitObjects);
|
||||
};
|
||||
@ -230,7 +230,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private void removeBlueprintFor(HitObject hitObject)
|
||||
{
|
||||
var blueprint = selectionBlueprints.SingleOrDefault(m => m.HitObject == hitObject);
|
||||
var blueprint = SelectionBlueprints.SingleOrDefault(m => m.HitObject == hitObject);
|
||||
if (blueprint == null)
|
||||
return;
|
||||
|
||||
@ -239,7 +239,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
blueprint.Selected -= onBlueprintSelected;
|
||||
blueprint.Deselected -= onBlueprintDeselected;
|
||||
|
||||
selectionBlueprints.Remove(blueprint);
|
||||
SelectionBlueprints.Remove(blueprint);
|
||||
}
|
||||
|
||||
protected virtual void AddBlueprintFor(HitObject hitObject)
|
||||
@ -251,7 +251,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
blueprint.Selected += onBlueprintSelected;
|
||||
blueprint.Deselected += onBlueprintDeselected;
|
||||
|
||||
selectionBlueprints.Add(blueprint);
|
||||
SelectionBlueprints.Add(blueprint);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -278,7 +278,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
if (!allowDeselection && selectionHandler.SelectedBlueprints.Any(s => s.IsHovered))
|
||||
return;
|
||||
|
||||
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveChildren)
|
||||
foreach (SelectionBlueprint blueprint in SelectionBlueprints.AliveChildren)
|
||||
{
|
||||
if (blueprint.IsHovered)
|
||||
{
|
||||
@ -308,7 +308,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// <param name="rect">The rectangle to perform a selection on in screen-space coordinates.</param>
|
||||
private void select(RectangleF rect)
|
||||
{
|
||||
foreach (var blueprint in selectionBlueprints)
|
||||
foreach (var blueprint in SelectionBlueprints)
|
||||
{
|
||||
if (blueprint.IsAlive && blueprint.IsPresent && rect.Contains(blueprint.SelectionPoint))
|
||||
blueprint.Select();
|
||||
@ -322,7 +322,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// </summary>
|
||||
private void selectAll()
|
||||
{
|
||||
selectionBlueprints.ToList().ForEach(m => m.Select());
|
||||
SelectionBlueprints.ToList().ForEach(m => m.Select());
|
||||
selectionHandler.UpdateVisibility();
|
||||
}
|
||||
|
||||
@ -334,14 +334,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
private void onBlueprintSelected(SelectionBlueprint blueprint)
|
||||
{
|
||||
selectionHandler.HandleSelected(blueprint);
|
||||
selectionBlueprints.ChangeChildDepth(blueprint, 1);
|
||||
SelectionBlueprints.ChangeChildDepth(blueprint, 1);
|
||||
beatmap.SelectedHitObjects.Add(blueprint.HitObject);
|
||||
}
|
||||
|
||||
private void onBlueprintDeselected(SelectionBlueprint blueprint)
|
||||
{
|
||||
selectionHandler.HandleDeselected(blueprint);
|
||||
selectionBlueprints.ChangeChildDepth(blueprint, 0);
|
||||
SelectionBlueprints.ChangeChildDepth(blueprint, 0);
|
||||
beatmap.SelectedHitObjects.Remove(blueprint.HitObject);
|
||||
}
|
||||
|
||||
|
@ -62,18 +62,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
/// </summary>
|
||||
private void refreshTool()
|
||||
{
|
||||
placementBlueprintContainer.Clear();
|
||||
currentPlacement = null;
|
||||
|
||||
var blueprint = CurrentTool?.CreatePlacementBlueprint();
|
||||
|
||||
if (blueprint != null)
|
||||
{
|
||||
placementBlueprintContainer.Child = currentPlacement = blueprint;
|
||||
|
||||
// Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
|
||||
updatePlacementPosition(inputManager.CurrentState.Mouse.Position);
|
||||
}
|
||||
removePlacement();
|
||||
createPlacement();
|
||||
}
|
||||
|
||||
private void updatePlacementPosition(Vector2 screenSpacePosition)
|
||||
@ -101,18 +91,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentPlacement != null)
|
||||
{
|
||||
if (composer.CursorInPlacementArea)
|
||||
currentPlacement.State = PlacementState.Shown;
|
||||
else if (currentPlacement?.PlacementBegun == false)
|
||||
currentPlacement.State = PlacementState.Hidden;
|
||||
}
|
||||
if (composer.CursorInPlacementArea)
|
||||
createPlacement();
|
||||
else if (currentPlacement?.PlacementActive == false)
|
||||
removePlacement();
|
||||
}
|
||||
|
||||
protected sealed override SelectionBlueprint CreateBlueprintFor(HitObject hitObject)
|
||||
{
|
||||
var drawable = drawableHitObjects.FirstOrDefault(d => d.HitObject == hitObject);
|
||||
|
||||
if (drawable == null)
|
||||
return null;
|
||||
|
||||
@ -127,6 +115,30 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
base.AddBlueprintFor(hitObject);
|
||||
}
|
||||
|
||||
private void createPlacement()
|
||||
{
|
||||
if (currentPlacement != null) return;
|
||||
|
||||
var blueprint = CurrentTool?.CreatePlacementBlueprint();
|
||||
|
||||
if (blueprint != null)
|
||||
{
|
||||
placementBlueprintContainer.Child = currentPlacement = blueprint;
|
||||
|
||||
// Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
|
||||
updatePlacementPosition(inputManager.CurrentState.Mouse.Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void removePlacement()
|
||||
{
|
||||
if (currentPlacement == null) return;
|
||||
|
||||
currentPlacement.EndPlacement(false);
|
||||
currentPlacement.Expire();
|
||||
currentPlacement = null;
|
||||
}
|
||||
|
||||
private HitObjectCompositionTool currentTool;
|
||||
|
||||
/// <summary>
|
||||
@ -135,6 +147,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
public HitObjectCompositionTool CurrentTool
|
||||
{
|
||||
get => currentTool;
|
||||
|
||||
set
|
||||
{
|
||||
if (currentTool == value)
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@ -21,8 +22,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved(CanBeNull = true)]
|
||||
private Timeline timeline { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
private DragEvent lastDragEvent;
|
||||
|
||||
private Bindable<HitObject> placement;
|
||||
|
||||
private SelectionBlueprint placementBlueprint;
|
||||
|
||||
public TimelineBlueprintContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -43,6 +51,29 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
base.LoadComplete();
|
||||
DragBox.Alpha = 0;
|
||||
|
||||
placement = beatmap.PlacementObject.GetBoundCopy();
|
||||
placement.ValueChanged += placementChanged;
|
||||
}
|
||||
|
||||
private void placementChanged(ValueChangedEvent<HitObject> obj)
|
||||
{
|
||||
if (obj.NewValue == null)
|
||||
{
|
||||
if (placementBlueprint != null)
|
||||
{
|
||||
SelectionBlueprints.Remove(placementBlueprint);
|
||||
placementBlueprint = null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
placementBlueprint = CreateBlueprintFor(obj.NewValue);
|
||||
|
||||
placementBlueprint.Colour = Color4.MediumPurple;
|
||||
|
||||
SelectionBlueprints.Add(placementBlueprint);
|
||||
}
|
||||
}
|
||||
|
||||
protected override Container<SelectionBlueprint> CreateSelectionBlueprintContainer() => new TimelineSelectionBlueprintContainer { RelativeSizeAxes = Axes.Both };
|
||||
|
@ -6,10 +6,13 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
@ -52,6 +55,45 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
HoverColour = OsuColour.Gray(0.25f);
|
||||
FlashColour = OsuColour.Gray(0.5f);
|
||||
}
|
||||
|
||||
private ScheduledDelegate repeatSchedule;
|
||||
|
||||
/// <summary>
|
||||
/// The initial delay before mouse down repeat begins.
|
||||
/// </summary>
|
||||
private const int repeat_initial_delay = 250;
|
||||
|
||||
/// <summary>
|
||||
/// The delay between mouse down repeats after the initial repeat.
|
||||
/// </summary>
|
||||
private const int repeat_tick_rate = 70;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
// don't actuate a click since we are manually handling repeats.
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
if (e.Button == MouseButton.Left)
|
||||
{
|
||||
Action clickAction = () => base.OnClick(new ClickEvent(e.CurrentState, e.Button));
|
||||
|
||||
// run once for initial down
|
||||
clickAction();
|
||||
|
||||
Scheduler.Add(repeatSchedule = new ScheduledDelegate(clickAction, Clock.CurrentTime + repeat_initial_delay, repeat_tick_rate));
|
||||
}
|
||||
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
repeatSchedule?.Cancel();
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,8 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
/// Notifies that a placement has finished.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="HitObject"/> that has been placed.</param>
|
||||
void EndPlacement(HitObject hitObject);
|
||||
/// <param name="commit">Whether the object should be committed.</param>
|
||||
void EndPlacement(HitObject hitObject, bool commit);
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a <see cref="HitObject"/>.
|
||||
|
@ -33,7 +33,15 @@ namespace osu.Game.Screens.Edit
|
||||
/// </summary>
|
||||
public event Action<HitObject> StartTimeChanged;
|
||||
|
||||
public BindableList<HitObject> SelectedHitObjects { get; } = new BindableList<HitObject>();
|
||||
/// <summary>
|
||||
/// All currently selected <see cref="HitObject"/>s.
|
||||
/// </summary>
|
||||
public readonly BindableList<HitObject> SelectedHitObjects = new BindableList<HitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// The current placement. Null if there's no active placement.
|
||||
/// </summary>
|
||||
public readonly Bindable<HitObject> PlacementObject = new Bindable<HitObject>();
|
||||
|
||||
public readonly IBeatmap PlayableBeatmap;
|
||||
|
||||
|
@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu
|
||||
private void updateAmplitudes()
|
||||
{
|
||||
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
|
||||
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;
|
||||
|
||||
|
@ -141,12 +141,15 @@ namespace osu.Game.Screens.Menu
|
||||
preloadSongSelect();
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
private void confirmAndExit()
|
||||
{
|
||||
if (exitConfirmed) return;
|
||||
|
||||
exitConfirmed = true;
|
||||
this.Exit();
|
||||
game.PerformFromScreen(menu => menu.Exit());
|
||||
}
|
||||
|
||||
private void preloadSongSelect()
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
|
||||
Text = new LocalisedString((beatmap.Value.Metadata.ArtistUnicode, beatmap.Value.Metadata.Artist)),
|
||||
Font = OsuFont.GetFont(size: TextSize),
|
||||
},
|
||||
new OsuSpriteText
|
||||
@ -80,10 +80,10 @@ namespace osu.Game.Screens.Multi.Components
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
|
||||
Text = new LocalisedString((beatmap.Value.Metadata.TitleUnicode, beatmap.Value.Metadata.Title)),
|
||||
Font = OsuFont.GetFont(size: TextSize),
|
||||
}
|
||||
}, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
|
||||
}, LinkAction.OpenBeatmap, beatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
if (beatmap != null)
|
||||
{
|
||||
beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
|
||||
beatmapAuthor.AddUserLink(beatmap.Metadata.Author);
|
||||
beatmapAuthor.AddUserLink(beatmap.Value.Metadata.Author);
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
if (item?.Beatmap != null)
|
||||
{
|
||||
drawableRuleset.FadeIn(transition_duration);
|
||||
drawableRuleset.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) };
|
||||
drawableRuleset.Child = new DifficultyIcon(item.Beatmap.Value, item.Ruleset.Value) { Size = new Vector2(height) };
|
||||
}
|
||||
else
|
||||
drawableRuleset.FadeOut(transition_duration);
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Screens.Multi.Components
|
||||
|
||||
InternalChild = sprite = CreateBackgroundSprite();
|
||||
|
||||
CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true);
|
||||
CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
|
||||
}
|
||||
|
||||
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
{
|
||||
bool matchingFilter = true;
|
||||
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Equals(criteria.Ruleset));
|
||||
matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
|
||||
|
||||
if (!string.IsNullOrEmpty(criteria.SearchString))
|
||||
matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
},
|
||||
};
|
||||
|
||||
CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true);
|
||||
CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
|
||||
|
||||
hostInfo.Host.BindTo(Host);
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true);
|
||||
CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap.Value), true);
|
||||
}
|
||||
|
||||
private void loadNewPanel(BeatmapInfo beatmap)
|
||||
|
@ -51,9 +51,9 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
},
|
||||
};
|
||||
|
||||
Participants.BindValueChanged(participants =>
|
||||
Participants.ItemsAdded += users =>
|
||||
{
|
||||
usersFlow.Children = participants.NewValue.Select(u =>
|
||||
usersFlow.AddRange(users.Select(u =>
|
||||
{
|
||||
var panel = new UserPanel(u)
|
||||
{
|
||||
@ -65,8 +65,13 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
panel.OnLoadComplete += d => d.FadeInFromZero(60);
|
||||
|
||||
return panel;
|
||||
}).ToList();
|
||||
}, true);
|
||||
}).ToList());
|
||||
};
|
||||
|
||||
Participants.ItemsRemoved += users =>
|
||||
{
|
||||
usersFlow.RemoveAll(p => users.Contains(p.User));
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -183,13 +184,13 @@ namespace osu.Game.Screens.Multi.Match
|
||||
private void currentItemChanged(ValueChangedEvent<PlaylistItem> e)
|
||||
{
|
||||
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
|
||||
var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID);
|
||||
var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.Value.OnlineBeatmapID);
|
||||
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
|
||||
|
||||
if (e.NewValue?.Ruleset != null)
|
||||
Ruleset.Value = e.NewValue.Ruleset;
|
||||
Ruleset.Value = e.NewValue.Ruleset.Value;
|
||||
|
||||
previewTrackManager.StopAnyPlaying(this);
|
||||
}
|
||||
@ -206,7 +207,7 @@ namespace osu.Game.Screens.Multi.Match
|
||||
return;
|
||||
|
||||
// Try to retrieve the corresponding local beatmap
|
||||
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID);
|
||||
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.Value.OnlineBeatmapID);
|
||||
|
||||
if (localBeatmap != null)
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -35,7 +34,7 @@ namespace osu.Game.Screens.Multi
|
||||
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<IEnumerable<User>> Participants { get; private set; }
|
||||
protected BindableList<User> Participants { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<int> ParticipantCount { get; private set; }
|
||||
|
@ -50,10 +50,10 @@ namespace osu.Game.Screens.Multi.Play
|
||||
bool failed = false;
|
||||
|
||||
// Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem
|
||||
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.OnlineBeatmapID)
|
||||
if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.Value.OnlineBeatmapID)
|
||||
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
|
||||
|
||||
if (ruleset.Value.ID != playlistItem.Ruleset.ID)
|
||||
if (ruleset.Value.ID != playlistItem.Ruleset.Value.ID)
|
||||
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
|
||||
|
||||
if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
public bool DisplayUnrankedText = true;
|
||||
|
||||
public bool AllowExpand = true;
|
||||
public ExpansionMode ExpansionMode = ExpansionMode.ExpandOnHover;
|
||||
|
||||
private readonly Bindable<IReadOnlyList<Mod>> current = new Bindable<IReadOnlyList<Mod>>();
|
||||
|
||||
@ -110,11 +110,15 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private void expand()
|
||||
{
|
||||
if (AllowExpand)
|
||||
if (ExpansionMode != ExpansionMode.AlwaysContracted)
|
||||
IconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void contract() => IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
||||
private void contract()
|
||||
{
|
||||
if (ExpansionMode != ExpansionMode.AlwaysExpanded)
|
||||
IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
@ -128,4 +132,22 @@ namespace osu.Game.Screens.Play.HUD
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ExpansionMode
|
||||
{
|
||||
/// <summary>
|
||||
/// The <see cref="ModDisplay"/> will expand only when hovered.
|
||||
/// </summary>
|
||||
ExpandOnHover,
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="ModDisplay"/> will always be expanded.
|
||||
/// </summary>
|
||||
AlwaysExpanded,
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="ModDisplay"/> will always be contracted.
|
||||
/// </summary>
|
||||
AlwaysContracted
|
||||
}
|
||||
}
|
||||
|
@ -229,6 +229,17 @@ namespace osu.Game.Screens.Select
|
||||
if (item != null)
|
||||
{
|
||||
select(item);
|
||||
|
||||
// if we got here and the set is filtered, it means we were bypassing filters.
|
||||
// in this case, reapplying the filter is necessary to ensure the panel is in the correct place
|
||||
// (since it is forcefully being included in the carousel).
|
||||
if (set.Filtered.Value)
|
||||
{
|
||||
Debug.Assert(bypassFilters);
|
||||
|
||||
applyActiveCriteria(false, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
/// <summary>
|
||||
/// All beatmaps which are not filtered and valid for display.
|
||||
/// </summary>
|
||||
protected IEnumerable<BeatmapInfo> ValidBeatmaps => Beatmaps.Where(b => !b.Filtered.Value).Select(b => b.Beatmap);
|
||||
protected IEnumerable<BeatmapInfo> ValidBeatmaps => Beatmaps.Where(b => !b.Filtered.Value || b.State.Value == CarouselItemState.Selected).Select(b => b.Beatmap);
|
||||
|
||||
private int compareUsingAggregateMax(CarouselBeatmapSet other, Func<BeatmapInfo, double> func)
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
/// <summary>
|
||||
/// This item is not in a hidden state.
|
||||
/// </summary>
|
||||
public bool Visible => State.Value != CarouselItemState.Collapsed && !Filtered.Value;
|
||||
public bool Visible => State.Value == CarouselItemState.Selected || (State.Value != CarouselItemState.Collapsed && !Filtered.Value);
|
||||
|
||||
public virtual List<DrawableCarouselItem> Drawables
|
||||
{
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public FooterModDisplay()
|
||||
{
|
||||
AllowExpand = false;
|
||||
ExpansionMode = ExpansionMode.AlwaysContracted;
|
||||
IconsContainer.Margin = new MarginPadding();
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -38,8 +39,8 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
var item = new PlaylistItem
|
||||
{
|
||||
Beatmap = Beatmap.Value.BeatmapInfo,
|
||||
Ruleset = Ruleset.Value,
|
||||
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value },
|
||||
RulesetID = Ruleset.Value.ID ?? 0
|
||||
};
|
||||
|
||||
@ -60,8 +61,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (CurrentItem.Value != null)
|
||||
{
|
||||
Ruleset.Value = CurrentItem.Value.Ruleset;
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
|
||||
Ruleset.Value = CurrentItem.Value.Ruleset.Value;
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap.Value);
|
||||
Mods.Value = CurrentItem.Value.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
|
||||
}
|
||||
|
||||
|
@ -376,16 +376,22 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void workingBeatmapChanged(ValueChangedEvent<WorkingBeatmap> e)
|
||||
{
|
||||
if (e.NewValue is DummyWorkingBeatmap) return;
|
||||
if (e.NewValue is DummyWorkingBeatmap || !this.IsCurrentScreen()) return;
|
||||
|
||||
if (this.IsCurrentScreen() && !Carousel.SelectBeatmap(e.NewValue?.BeatmapInfo, false))
|
||||
if (!Carousel.SelectBeatmap(e.NewValue.BeatmapInfo, false))
|
||||
{
|
||||
// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
|
||||
if (e.NewValue?.BeatmapInfo?.Ruleset != null && !e.NewValue.BeatmapInfo.Ruleset.Equals(decoupledRuleset.Value))
|
||||
// A selection may not have been possible with filters applied.
|
||||
|
||||
// There was possibly a ruleset mismatch. This is a case we can help things along by updating the game-wide ruleset to match.
|
||||
if (e.NewValue.BeatmapInfo.Ruleset != null && !e.NewValue.BeatmapInfo.Ruleset.Equals(decoupledRuleset.Value))
|
||||
{
|
||||
Ruleset.Value = e.NewValue.BeatmapInfo.Ruleset;
|
||||
Carousel.SelectBeatmap(e.NewValue.BeatmapInfo);
|
||||
transferRulesetValue();
|
||||
}
|
||||
|
||||
// Even if a ruleset mismatch was not the cause (ie. a text filter is applied),
|
||||
// we still want to forcefully show the new beatmap, bypassing filters.
|
||||
Carousel.SelectBeatmap(e.NewValue.BeatmapInfo);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -191,9 +191,9 @@ namespace osu.Game.Tests.Visual
|
||||
track = audio?.Tracks.GetVirtual(length);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
~ClockBackedTestWorkingBeatmap()
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
// Remove the track store from the audio manager
|
||||
store?.Dispose();
|
||||
}
|
||||
|
||||
|
@ -53,9 +53,10 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
}
|
||||
|
||||
public void EndPlacement(HitObject hitObject)
|
||||
public void EndPlacement(HitObject hitObject, bool commit)
|
||||
{
|
||||
AddHitObject(CreateHitObject(hitObject));
|
||||
if (commit)
|
||||
AddHitObject(CreateHitObject(hitObject));
|
||||
|
||||
Remove(currentBlueprint);
|
||||
Add(currentBlueprint = CreateBlueprint());
|
||||
|
@ -26,11 +26,12 @@ namespace osu.Game.Users
|
||||
{
|
||||
public class UserPanel : OsuClickableContainer, IHasContextMenu
|
||||
{
|
||||
private readonly User user;
|
||||
private const float height = 100;
|
||||
private const float content_padding = 10;
|
||||
private const float status_height = 30;
|
||||
|
||||
public readonly User User;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
@ -54,7 +55,7 @@ namespace osu.Game.Users
|
||||
if (user == null)
|
||||
throw new ArgumentNullException(nameof(user));
|
||||
|
||||
this.user = user;
|
||||
User = user;
|
||||
|
||||
Height = height - status_height;
|
||||
}
|
||||
@ -86,7 +87,7 @@ namespace osu.Game.Users
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
User = user,
|
||||
User = User,
|
||||
}, 300, 5000)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Users
|
||||
new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(height - status_height - content_padding * 2),
|
||||
User = user,
|
||||
User = User,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
OpenOnClick = { Value = false },
|
||||
@ -125,7 +126,7 @@ namespace osu.Game.Users
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = user.Username,
|
||||
Text = User.Username,
|
||||
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 18, italics: true),
|
||||
},
|
||||
infoContainer = new FillFlowContainer
|
||||
@ -138,7 +139,7 @@ namespace osu.Game.Users
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UpdateableFlag(user.Country)
|
||||
new UpdateableFlag(User.Country)
|
||||
{
|
||||
Width = 30f,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
@ -191,12 +192,12 @@ namespace osu.Game.Users
|
||||
}
|
||||
});
|
||||
|
||||
if (user.IsSupporter)
|
||||
if (User.IsSupporter)
|
||||
{
|
||||
infoContainer.Add(new SupporterIcon
|
||||
{
|
||||
Height = 20f,
|
||||
SupportLevel = user.SupportLevel
|
||||
SupportLevel = User.SupportLevel
|
||||
});
|
||||
}
|
||||
|
||||
@ -206,7 +207,7 @@ namespace osu.Game.Users
|
||||
base.Action = ViewProfile = () =>
|
||||
{
|
||||
Action?.Invoke();
|
||||
profile?.ShowUser(user);
|
||||
profile?.ShowUser(User);
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -23,8 +23,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.207.0" />
|
||||
<PackageReference Include="Sentry" Version="2.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.213.0" />
|
||||
<PackageReference Include="Sentry" Version="2.0.2" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" />
|
||||
|
@ -74,7 +74,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.207.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.213.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -82,7 +82,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.207.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.213.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user