Align beatmap difficulties correctly

This commit is contained in:
Dean Herbert 2020-10-13 15:23:27 +09:00
parent dd8943eb7f
commit c08b5e8d03

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@ -69,7 +69,7 @@ namespace osu.Game.Screens.Select.Carousel
Content.Add(beatmapContainer = new Container<DrawableCarouselItem> Content.Add(beatmapContainer = new Container<DrawableCarouselItem>
{ {
X = 50, X = 100,
Y = MAX_HEIGHT, Y = MAX_HEIGHT,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,