Add enum to snap method as alternative to mutliple nested invocations

This commit is contained in:
Dean Herbert
2022-05-12 15:23:41 +09:00
parent 5f2d9bf04c
commit c0abce918f
10 changed files with 62 additions and 67 deletions

View File

@ -185,10 +185,7 @@ namespace osu.Game.Tests.Visual.Editing
private class SnapProvider : IDistanceSnapProvider
{
public SnapResult FindSnappedPosition(Vector2 screenSpacePosition) =>
new SnapResult(screenSpacePosition, null);
public SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition) => new SnapResult(screenSpacePosition, 0);
public SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.Grids) => new SnapResult(screenSpacePosition, 0);
public Bindable<double> DistanceSpacingMultiplier { get; } = new BindableDouble(1);