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Add enum
to snap method as alternative to mutliple nested invocations
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@ -185,10 +185,7 @@ namespace osu.Game.Tests.Visual.Editing
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private class SnapProvider : IDistanceSnapProvider
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{
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public SnapResult FindSnappedPosition(Vector2 screenSpacePosition) =>
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new SnapResult(screenSpacePosition, null);
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public SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition) => new SnapResult(screenSpacePosition, 0);
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public SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.Grids) => new SnapResult(screenSpacePosition, 0);
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public Bindable<double> DistanceSpacingMultiplier { get; } = new BindableDouble(1);
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