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Use VirtualBeatmapTrack in testcases
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@ -45,7 +45,7 @@ namespace osu.Game.Beatmaps
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protected override Texture GetBackground() => game?.Textures.Get(@"Backgrounds/bg4");
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protected override Track GetTrack() => new TrackVirtual();
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protected override Track GetTrack() => new TrackVirtual { Length = 1000 };
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private class DummyRulesetInfo : RulesetInfo
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{
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