Initial attempt at making mods apply better.

This commit is contained in:
smoogipooo
2017-03-12 22:13:43 +09:00
parent 64aab090d5
commit c0e29652a6
29 changed files with 167 additions and 84 deletions

View File

@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play;
@ -22,11 +22,6 @@ namespace osu.Game.Modes.UI
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// A function to convert coordinates from gamefield to screen space.
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
/// <summary>
/// Whether all the HitObjects have been judged.
/// </summary>
@ -44,14 +39,14 @@ namespace osu.Game.Modes.UI
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
public Beatmap<TObject> Beatmap;
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
protected Playfield<TObject> Playfield;
protected Beatmap<TObject> Beatmap;
private Container content;
@ -59,6 +54,8 @@ namespace osu.Game.Modes.UI
{
Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
applyMods(beatmap.Mods.Value);
RelativeSizeAxes = Axes.Both;
InputManager.Add(content = new Container
@ -78,6 +75,9 @@ namespace osu.Game.Modes.UI
private void load()
{
loadObjects();
if (InputManager?.ReplayInputHandler != null)
InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace;
}
private void loadObjects()
@ -97,6 +97,20 @@ namespace osu.Game.Modes.UI
Playfield.PostProcess();
}
private void applyMods(IEnumerable<Mod> mods)
{
if (mods == null)
return;
foreach (var mod in mods)
{
var applyable = mod as IApplyableMod<HitRenderer<TObject>>;
if (applyable != null)
applyable.Apply(this);
}
}
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);