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Initial attempt at making mods apply better.
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@ -4,7 +4,7 @@
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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namespace osu.Game.Overlays.Mods
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{
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@ -4,7 +4,7 @@
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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namespace osu.Game.Overlays.Mods
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{
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@ -4,7 +4,7 @@
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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namespace osu.Game.Overlays.Mods
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{
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@ -1,8 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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@ -15,8 +13,10 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.UI;
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using System;
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using System.Linq;
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namespace osu.Game.Overlays.Mods
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{
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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@ -10,7 +9,8 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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using System;
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namespace osu.Game.Overlays.Mods
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{
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@ -1,11 +1,9 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -13,11 +11,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Overlays.Mods
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{
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