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Initial attempt at making mods apply better.
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@ -4,7 +4,9 @@
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mania.Beatmaps;
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using osu.Game.Modes.Mania.Mods;
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using osu.Game.Modes.Mania.UI;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.UI;
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using osu.Game.Screens.Play;
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@ -1,10 +1,11 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Graphics;
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using osu.Game.Modes.Mods;
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using System;
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namespace osu.Game.Modes.Mania
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namespace osu.Game.Modes.Mania.Mods
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{
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public class ManiaModNoFail : ModNoFail
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{
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@ -58,7 +58,7 @@
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<Compile Include="UI\ManiaHitRenderer.cs" />
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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<Compile Include="ManiaMod.cs" />
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<Compile Include="Mods\ManiaMod.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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