Use transform management for mania hit objects

This commit is contained in:
iiSaLMaN
2019-08-26 22:06:30 +03:00
parent d11930d90c
commit c11f508400
2 changed files with 14 additions and 17 deletions

View File

@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Alpha = 0.2f;
}
protected override void UpdateState(ArmedState state)
protected override void UpdateStateTransforms(ArmedState state)
{
}
}