split parsing a beatmap and parsing a storyboard

This commit is contained in:
Aergwyn
2017-11-30 19:16:13 +01:00
parent 016057ab01
commit c16925059c
8 changed files with 262 additions and 203 deletions

View File

@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
storyboard = working.Beatmap.Storyboard.CreateDrawable(beatmapBacking);
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
storyboard.Passing = false;
storyboardContainer.Add(storyboard);