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Merge branch 'master' into volume-control
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@ -66,7 +66,7 @@ namespace osu.Game.Graphics.Containers
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{
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Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
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content.Position = Interpolation.ValueAt(Clock.ElapsedFrameTime, content.Position, offset, 0, 1000, Easing.OutQuint);
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content.Position = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), content.Position, offset, 0, 1000, Easing.OutQuint);
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content.Scale = new Vector2(1 + ParallaxAmount);
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}
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@ -1,8 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -11,7 +9,5 @@ namespace osu.Game.Graphics.Containers
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public class ReverseChildIDFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
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{
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protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
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protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
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}
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}
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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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@ -56,6 +57,14 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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protected override TabFillFlowContainer CreateTabFlow() => new OsuTabFillFlowContainer
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{
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Direction = FillDirection.Full,
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RelativeSizeAxes = Axes.Both,
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Depth = -1,
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Masking = true
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};
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public class OsuTabItem : TabItem<T>, IHasAccentColour
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{
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protected readonly SpriteText Text;
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@ -239,5 +248,10 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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}
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private class OsuTabFillFlowContainer : TabFillFlowContainer
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{
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protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
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}
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}
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}
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