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Add note about how global audio offset is currently applied
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@ -270,7 +270,13 @@ namespace osu.Game.Configuration
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MouseDisableButtons,
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MouseDisableWheel,
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ConfineMouseMode,
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/// <summary>
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/// Globally applied audio offset.
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/// This is added to the audio track's current time. Higher values will cause gameplay to occur earlier, relative to the audio track.
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/// </summary>
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AudioOffset,
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VolumeInactive,
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MenuMusic,
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MenuVoice,
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