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Update osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
Co-authored-by: apollo <83023433+apollo-dw@users.noreply.github.com>
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@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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sliderVersion = slider.Path.Version.GetBoundCopy();
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// schedule ensure that updates are only applied after all operations from a single frame are applied.
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// this avoids inadvertently changing the slider path type for bach operations.
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// this avoids inadvertently changing the slider path type for batch operations.
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sliderVersion.BindValueChanged(_ => Scheduler.AddOnce(() =>
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{
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cachePoints(slider);
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