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Fix slider cursor positions not being taken into account
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@ -45,6 +45,12 @@ namespace osu.Game.Rulesets.Osu.Objects
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set { Curve.Distance = value; }
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}
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/// <summary>
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/// The position of the cursor at the point of completion of this <see cref="OsuHitObject"/>.
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/// This is set and used by difficulty calculation.
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/// </summary>
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internal Vector2? CursorPosition;
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public List<SampleInfoList> RepeatSamples { get; set; } = new List<SampleInfoList>();
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public int RepeatCount { get; set; } = 1;
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