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Add Color4.Opacity and OsuColor.Gray
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@ -151,7 +151,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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RelativeSizeAxes = Axes.Both,
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Shear = new Vector2(shear, 0),
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Colour = new Color4(255, 255, 255, 128),
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Colour = Color4.White.Opacity(0.5f),
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};
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Add(flash);
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