Welded bindables.

This commit is contained in:
Dean Herbert
2017-02-26 22:08:21 +09:00
parent c5ad79e3e2
commit c227eb1be5
31 changed files with 94 additions and 128 deletions

View File

@ -211,7 +211,7 @@ namespace osu.Game.Overlays
this.beatmaps = beatmaps;
trackManager = osuGame.Audio.Track;
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode = config.GetWeldedBindable<bool>(OsuConfig.ShowUnicode);
preferUnicode.ValueChanged += preferUnicode_changed;
beatmapSource = osuGame.Beatmap ?? new Bindable<WorkingBeatmap>();