mirror of
https://github.com/osukey/osukey.git
synced 2025-05-08 07:07:18 +09:00
Merge remote-tracking branch 'origin/master' into taiko-visual-update
This commit is contained in:
commit
c25f995506
@ -1 +1 @@
|
|||||||
Subproject commit 71177efb0c416361e4b346a92dd61ab20bf333d0
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Subproject commit 777996fb9731ba1895a5ab1323cbbc97259ff741
|
@ -1 +1 @@
|
|||||||
Subproject commit ffccbeb98dc9e8f0965520270b5885e63f244c83
|
Subproject commit 9f46a456dc3a56dcbff09671a3f588b16a464106
|
@ -41,7 +41,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
Clear();
|
Clear();
|
||||||
|
|
||||||
ManiaPlayfield playField;
|
ManiaPlayfield playField;
|
||||||
Add(playField = new ManiaPlayfield(cols, new List<TimingChange>())
|
Add(playField = new ManiaPlayfield(cols, new List<TimingChange> { new TimingChange { BeatLength = 200 } })
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -37,5 +37,7 @@ namespace osu.Desktop.Beatmaps.IO
|
|||||||
{
|
{
|
||||||
// no-op
|
// no-op
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override Stream GetUnderlyingStream() => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
@ -40,14 +43,53 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void CheckJudgement(bool userTriggered)
|
||||||
{
|
{
|
||||||
if (Time.Current > HitObject.StartTime)
|
if (!userTriggered)
|
||||||
Colour = Color4.Green;
|
{
|
||||||
|
if (Judgement.TimeOffset > HitObject.HitWindows.Bad / 2)
|
||||||
|
Judgement.Result = HitResult.Miss;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
double offset = Math.Abs(Judgement.TimeOffset);
|
||||||
|
|
||||||
|
if (offset > HitObject.HitWindows.Miss / 2)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ManiaHitResult? tmpResult = HitObject.HitWindows.ResultFor(offset);
|
||||||
|
|
||||||
|
if (tmpResult.HasValue)
|
||||||
|
{
|
||||||
|
Judgement.Result = HitResult.Hit;
|
||||||
|
Judgement.ManiaResult = tmpResult.Value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Judgement.Result = HitResult.Miss;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
||||||
{
|
{
|
||||||
|
switch (State)
|
||||||
|
{
|
||||||
|
case ArmedState.Hit:
|
||||||
|
Colour = Color4.Green;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||||
|
{
|
||||||
|
if (Judgement.Result != HitResult.None)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (args.Key != Key)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (args.Repeat)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return UpdateJudgement(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public double TimeSpan { get; set; }
|
public double TimeSpan { get; set; }
|
||||||
|
|
||||||
private readonly List<DrawableControlPoint> drawableControlPoints = new List<DrawableControlPoint>();
|
private readonly List<DrawableControlPoint> drawableControlPoints;
|
||||||
|
|
||||||
public ControlPointContainer(IEnumerable<TimingChange> timingChanges)
|
public ControlPointContainer(IEnumerable<TimingChange> timingChanges)
|
||||||
{
|
{
|
||||||
|
@ -1,23 +1,23 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Timing
|
namespace osu.Game.Rulesets.Mania.Timing
|
||||||
{
|
{
|
||||||
public class TimingChange
|
public class TimingChange
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The time at which this timing change happened.
|
/// The time at which this timing change happened.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double Time;
|
public double Time;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The beat length.
|
/// The beat length.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double BeatLength = 500;
|
public double BeatLength = 500;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The speed multiplier.
|
/// The speed multiplier.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double SpeedMultiplier = 1;
|
public double SpeedMultiplier = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -31,12 +31,12 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
|||||||
public const float DEFAULT_STRONG_CIRCLE_DIAMETER = DEFAULT_CIRCLE_DIAMETER * STRONG_CIRCLE_DIAMETER_SCALE;
|
public const float DEFAULT_STRONG_CIRCLE_DIAMETER = DEFAULT_CIRCLE_DIAMETER * STRONG_CIRCLE_DIAMETER_SCALE;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="ControlPoint.BeatLength"/> of 1000ms.
|
/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="TimingControlPoint.BeatLength"/> of 1000ms.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private const double scroll_time = 6000;
|
private const double scroll_time = 6000;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Our adjusted <see cref="scroll_time"/> taking into consideration local <see cref="ControlPoint.BeatLength"/> and other speed multipliers.
|
/// Our adjusted <see cref="scroll_time"/> taking into consideration local <see cref="TimingControlPoint.BeatLength"/> and other speed multipliers.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double ScrollTime;
|
public double ScrollTime;
|
||||||
|
|
||||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to find the timing control point at.</param>
|
/// <param name="time">The time to find the timing control point at.</param>
|
||||||
/// <returns>The timing control point.</returns>
|
/// <returns>The timing control point.</returns>
|
||||||
public TimingControlPoint TimingPointAt(double time) => binarySearch(TimingPoints, time);
|
public TimingControlPoint TimingPointAt(double time) => binarySearch(TimingPoints, time, TimingPoints.FirstOrDefault());
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Finds the maximum BPM represented by any timing control point.
|
/// Finds the maximum BPM represented by any timing control point.
|
||||||
@ -75,14 +75,21 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
public double BPMMode =>
|
public double BPMMode =>
|
||||||
60000 / (TimingPoints.GroupBy(c => c.BeatLength).OrderByDescending(grp => grp.Count()).FirstOrDefault()?.FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
|
60000 / (TimingPoints.GroupBy(c => c.BeatLength).OrderByDescending(grp => grp.Count()).FirstOrDefault()?.FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
|
||||||
|
|
||||||
private T binarySearch<T>(SortedList<T> list, double time)
|
/// <summary>
|
||||||
|
/// Binary searches one of the control point lists to find the active control point at <paramref name="time"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="list">The list to search.</param>
|
||||||
|
/// <param name="time">The time to find the control point at.</param>
|
||||||
|
/// <param name="prePoint">The control point to use when <paramref name="time"/> is before any control points. If null, a new control point will be constructed.</param>
|
||||||
|
/// <returns>The active control point at <paramref name="time"/>.</returns>
|
||||||
|
private T binarySearch<T>(SortedList<T> list, double time, T prePoint = null)
|
||||||
where T : ControlPoint, new()
|
where T : ControlPoint, new()
|
||||||
{
|
{
|
||||||
if (list.Count == 0)
|
if (list.Count == 0)
|
||||||
return new T();
|
return new T();
|
||||||
|
|
||||||
if (time < list[0].Time)
|
if (time < list[0].Time)
|
||||||
return new T();
|
return prePoint ?? new T();
|
||||||
|
|
||||||
int index = list.BinarySearch(new T() { Time = time });
|
int index = list.BinarySearch(new T() { Time = time });
|
||||||
|
|
||||||
@ -92,8 +99,8 @@ namespace osu.Game.Beatmaps.ControlPoints
|
|||||||
|
|
||||||
index = ~index;
|
index = ~index;
|
||||||
|
|
||||||
if (index == list.Count)
|
// BinarySearch will return the index of the first element _greater_ than the search
|
||||||
return list[list.Count - 1];
|
// This is the inactive point - the active point is the one before it (index - 1)
|
||||||
return list[index - 1];
|
return list[index - 1];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -63,5 +63,7 @@ namespace osu.Game.Beatmaps.IO
|
|||||||
return buffer;
|
return buffer;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public abstract Stream GetUnderlyingStream();
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -49,5 +49,7 @@ namespace osu.Game.Beatmaps.IO
|
|||||||
archive.Dispose();
|
archive.Dispose();
|
||||||
archiveStream.Dispose();
|
archiveStream.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override Stream GetUnderlyingStream() => archiveStream;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Beatmaps.Formats;
|
using osu.Game.Beatmaps.Formats;
|
||||||
using osu.Game.Beatmaps.IO;
|
using osu.Game.Beatmaps.IO;
|
||||||
using osu.Game.IPC;
|
using osu.Game.IPC;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
using SQLite.Net;
|
using SQLite.Net;
|
||||||
using SQLiteNetExtensions.Extensions;
|
using SQLiteNetExtensions.Extensions;
|
||||||
|
|
||||||
@ -38,6 +39,10 @@ namespace osu.Game.Database
|
|||||||
{
|
{
|
||||||
foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
|
foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
|
||||||
{
|
{
|
||||||
|
if (b.Hash == Intro.MENU_MUSIC_BEATMAP_HASH)
|
||||||
|
// this is a bit hacky, but will do for now.
|
||||||
|
continue;
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Storage.Delete(b.Path);
|
Storage.Delete(b.Path);
|
||||||
@ -97,50 +102,49 @@ namespace osu.Game.Database
|
|||||||
typeof(BeatmapDifficulty),
|
typeof(BeatmapDifficulty),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public void Import(string path)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Import(ArchiveReader.GetReader(Storage, path));
|
||||||
|
|
||||||
|
// We may or may not want to delete the file depending on where it is stored.
|
||||||
|
// e.g. reconstructing/repairing database with beatmaps from default storage.
|
||||||
|
// Also, not always a single file, i.e. for LegacyFilesystemReader
|
||||||
|
// TODO: Add a check to prevent files from storage to be deleted.
|
||||||
|
try
|
||||||
|
{
|
||||||
|
File.Delete(path);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Logger.Error(e, $@"Could not delete file at {path}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
e = e.InnerException ?? e;
|
||||||
|
Logger.Error(e, @"Could not import beatmap set");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Import(ArchiveReader archiveReader)
|
||||||
|
{
|
||||||
|
BeatmapSetInfo set = getBeatmapSet(archiveReader);
|
||||||
|
|
||||||
|
//If we have an ID then we already exist in the database.
|
||||||
|
if (set.ID == 0)
|
||||||
|
Import(new[] { set });
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
|
/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="paths">Multiple locations on disk</param>
|
/// <param name="paths">Multiple locations on disk</param>
|
||||||
public void Import(IEnumerable<string> paths)
|
public void Import(params string[] paths)
|
||||||
{
|
{
|
||||||
foreach (string p in paths)
|
foreach (string p in paths)
|
||||||
{
|
Import(p);
|
||||||
try
|
|
||||||
{
|
|
||||||
BeatmapSetInfo set = getBeatmapSet(p);
|
|
||||||
|
|
||||||
//If we have an ID then we already exist in the database.
|
|
||||||
if (set.ID == 0)
|
|
||||||
Import(new[] { set });
|
|
||||||
|
|
||||||
// We may or may not want to delete the file depending on where it is stored.
|
|
||||||
// e.g. reconstructing/repairing database with beatmaps from default storage.
|
|
||||||
// Also, not always a single file, i.e. for LegacyFilesystemReader
|
|
||||||
// TODO: Add a check to prevent files from storage to be deleted.
|
|
||||||
try
|
|
||||||
{
|
|
||||||
File.Delete(p);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Logger.Error(e, $@"Could not delete file at {p}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
e = e.InnerException ?? e;
|
|
||||||
Logger.Error(e, @"Could not import beatmap set");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Import <see cref="BeatmapSetInfo"/> from <paramref name="path"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="path">Location on disk</param>
|
|
||||||
public void Import(string path)
|
|
||||||
{
|
|
||||||
Import(new[] { path });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -148,29 +152,26 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="path">Content location</param>
|
/// <param name="path">Content location</param>
|
||||||
/// <returns><see cref="BeatmapSetInfo"/></returns>
|
/// <returns><see cref="BeatmapSetInfo"/></returns>
|
||||||
private BeatmapSetInfo getBeatmapSet(string path)
|
private BeatmapSetInfo getBeatmapSet(string path) => getBeatmapSet(ArchiveReader.GetReader(Storage, path));
|
||||||
{
|
|
||||||
string hash = null;
|
|
||||||
|
|
||||||
|
private BeatmapSetInfo getBeatmapSet(ArchiveReader archiveReader)
|
||||||
|
{
|
||||||
BeatmapMetadata metadata;
|
BeatmapMetadata metadata;
|
||||||
|
|
||||||
using (var reader = ArchiveReader.GetReader(Storage, path))
|
using (var stream = new StreamReader(archiveReader.GetStream(archiveReader.BeatmapFilenames[0])))
|
||||||
{
|
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
||||||
using (var stream = new StreamReader(reader.GetStream(reader.BeatmapFilenames[0])))
|
|
||||||
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
|
string hash;
|
||||||
|
string path;
|
||||||
|
|
||||||
|
using (var input = archiveReader.GetUnderlyingStream())
|
||||||
{
|
{
|
||||||
using (var input = Storage.GetStream(path))
|
hash = input.GetMd5Hash();
|
||||||
{
|
input.Seek(0, SeekOrigin.Begin);
|
||||||
hash = input.GetMd5Hash();
|
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
||||||
input.Seek(0, SeekOrigin.Begin);
|
if (!Storage.Exists(path))
|
||||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
using (var output = Storage.GetStream(path, FileAccess.Write))
|
||||||
if (!Storage.Exists(path))
|
input.CopyTo(output);
|
||||||
using (var output = Storage.GetStream(path, FileAccess.Write))
|
|
||||||
input.CopyTo(output);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var existing = Connection.Table<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
|
var existing = Connection.Table<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
|
||||||
|
@ -12,20 +12,26 @@ namespace osu.Game.Graphics.Containers
|
|||||||
{
|
{
|
||||||
public class BeatSyncedContainer : Container
|
public class BeatSyncedContainer : Container
|
||||||
{
|
{
|
||||||
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
protected readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
private int lastBeat;
|
private int lastBeat;
|
||||||
private TimingControlPoint lastTimingPoint;
|
private TimingControlPoint lastTimingPoint;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, TrackAmplitudes)"/>.
|
||||||
|
/// This allows for adding easing to animations that may be synchronised to the beat.
|
||||||
|
/// </summary>
|
||||||
|
protected double EarlyActivationMilliseconds;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
if (beatmap.Value?.Track == null)
|
if (Beatmap.Value?.Track == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
double currentTrackTime = beatmap.Value.Track.CurrentTime;
|
double currentTrackTime = Beatmap.Value.Track.CurrentTime + EarlyActivationMilliseconds;
|
||||||
|
|
||||||
TimingControlPoint timingPoint = beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
TimingControlPoint timingPoint = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||||
EffectControlPoint effectPoint = beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
EffectControlPoint effectPoint = Beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||||
|
|
||||||
if (timingPoint.BeatLength == 0)
|
if (timingPoint.BeatLength == 0)
|
||||||
return;
|
return;
|
||||||
@ -42,7 +48,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
double offsetFromBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
|
double offsetFromBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
|
||||||
|
|
||||||
using (BeginDelayedSequence(offsetFromBeat, true))
|
using (BeginDelayedSequence(offsetFromBeat, true))
|
||||||
OnNewBeat(beatIndex, timingPoint, effectPoint, beatmap.Value.Track.CurrentAmplitudes);
|
OnNewBeat(beatIndex, timingPoint, effectPoint, Beatmap.Value.Track.CurrentAmplitudes);
|
||||||
|
|
||||||
lastBeat = beatIndex;
|
lastBeat = beatIndex;
|
||||||
lastTimingPoint = timingPoint;
|
lastTimingPoint = timingPoint;
|
||||||
@ -51,7 +57,7 @@ namespace osu.Game.Graphics.Containers
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game)
|
private void load(OsuGameBase game)
|
||||||
{
|
{
|
||||||
beatmap.BindTo(game.Beatmap);
|
Beatmap.BindTo(game.Beatmap);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||||
|
@ -82,7 +82,7 @@ namespace osu.Game
|
|||||||
if (args?.Length > 0)
|
if (args?.Length > 0)
|
||||||
{
|
{
|
||||||
var paths = args.Where(a => !a.StartsWith(@"-"));
|
var paths = args.Where(a => !a.StartsWith(@"-"));
|
||||||
Task.Run(() => BeatmapDatabase.Import(paths));
|
Task.Run(() => BeatmapDatabase.Import(paths.ToArray()));
|
||||||
}
|
}
|
||||||
|
|
||||||
Dependencies.Cache(this);
|
Dependencies.Cache(this);
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||||
{
|
{
|
||||||
@ -11,11 +12,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
protected override string Header => "Layout";
|
protected override string Header => "Layout";
|
||||||
|
|
||||||
private SettingsSlider<double> letterboxPositionX;
|
private FillFlowContainer letterboxSettings;
|
||||||
private SettingsSlider<double> letterboxPositionY;
|
|
||||||
|
|
||||||
private Bindable<bool> letterboxing;
|
private Bindable<bool> letterboxing;
|
||||||
|
|
||||||
|
private const int transition_duration = 400;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkConfigManager config)
|
private void load(FrameworkConfigManager config)
|
||||||
{
|
{
|
||||||
@ -33,34 +35,40 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
LabelText = "Letterboxing",
|
LabelText = "Letterboxing",
|
||||||
Bindable = letterboxing,
|
Bindable = letterboxing,
|
||||||
},
|
},
|
||||||
letterboxPositionX = new SettingsSlider<double>
|
letterboxSettings = new FillFlowContainer
|
||||||
{
|
{
|
||||||
LabelText = "Horizontal position",
|
Direction = FillDirection.Vertical,
|
||||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
|
RelativeSizeAxes = Axes.X,
|
||||||
},
|
AutoSizeAxes = Axes.Y,
|
||||||
letterboxPositionY = new SettingsSlider<double>
|
AutoSizeDuration = transition_duration,
|
||||||
{
|
AutoSizeEasing = EasingTypes.OutQuint,
|
||||||
LabelText = "Vertical position",
|
Masking = true,
|
||||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Horizontal position",
|
||||||
|
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Vertical position",
|
||||||
|
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
|
||||||
|
},
|
||||||
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
letterboxing.ValueChanged += visibilityChanged;
|
letterboxing.ValueChanged += isVisible =>
|
||||||
letterboxing.TriggerChange();
|
{
|
||||||
}
|
letterboxSettings.ClearTransforms();
|
||||||
|
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
|
||||||
|
|
||||||
private void visibilityChanged(bool newVisibility)
|
if(!isVisible)
|
||||||
{
|
letterboxSettings.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
|
||||||
if (newVisibility)
|
};
|
||||||
{
|
letterboxing.TriggerChange();
|
||||||
letterboxPositionX.Show();
|
|
||||||
letterboxPositionY.Show();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
letterboxPositionX.Hide();
|
|
||||||
letterboxPositionY.Hide();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,10 @@ using osu.Framework.Audio.Track;
|
|||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Beatmaps.IO;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
@ -19,6 +22,8 @@ namespace osu.Game.Screens.Menu
|
|||||||
{
|
{
|
||||||
private readonly OsuLogo logo;
|
private readonly OsuLogo logo;
|
||||||
|
|
||||||
|
public const string MENU_MUSIC_BEATMAP_HASH = "21c1271b91234385978b5418881fdd88";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether we have loaded the menu previously.
|
/// Whether we have loaded the menu previously.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -27,7 +32,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
private MainMenu mainMenu;
|
private MainMenu mainMenu;
|
||||||
private SampleChannel welcome;
|
private SampleChannel welcome;
|
||||||
private SampleChannel seeya;
|
private SampleChannel seeya;
|
||||||
private Track bgm;
|
|
||||||
|
|
||||||
internal override bool HasLocalCursorDisplayed => true;
|
internal override bool HasLocalCursorDisplayed => true;
|
||||||
|
|
||||||
@ -60,15 +64,49 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private Bindable<bool> menuVoice;
|
private Bindable<bool> menuVoice;
|
||||||
private Bindable<bool> menuMusic;
|
private Bindable<bool> menuMusic;
|
||||||
|
private Track track;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuConfigManager config)
|
private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game)
|
||||||
{
|
{
|
||||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||||
|
|
||||||
bgm = audio.Track.Get(@"circles");
|
var trackManager = audio.Track;
|
||||||
bgm.Looping = true;
|
|
||||||
|
BeatmapSetInfo setInfo = null;
|
||||||
|
|
||||||
|
if (!menuMusic)
|
||||||
|
{
|
||||||
|
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
|
||||||
|
int count = query.Count();
|
||||||
|
if (count > 0)
|
||||||
|
setInfo = query.ElementAt(RNG.Next(0, count - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (setInfo == null)
|
||||||
|
{
|
||||||
|
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH);
|
||||||
|
|
||||||
|
setInfo = query.FirstOrDefault();
|
||||||
|
|
||||||
|
if (setInfo == null)
|
||||||
|
{
|
||||||
|
// we need to import the default menu background beatmap
|
||||||
|
beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
|
||||||
|
|
||||||
|
setInfo = query.First();
|
||||||
|
|
||||||
|
setInfo.DeletePending = true;
|
||||||
|
beatmaps.Update(setInfo, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
beatmaps.GetChildren(setInfo);
|
||||||
|
Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||||
|
|
||||||
|
track = Beatmap.Track;
|
||||||
|
trackManager.SetExclusive(track);
|
||||||
|
|
||||||
welcome = audio.Sample.Get(@"welcome");
|
welcome = audio.Sample.Get(@"welcome");
|
||||||
seeya = audio.Sample.Get(@"seeya");
|
seeya = audio.Sample.Get(@"seeya");
|
||||||
@ -83,8 +121,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
Scheduler.AddDelayed(delegate
|
Scheduler.AddDelayed(delegate
|
||||||
{
|
{
|
||||||
if (menuMusic)
|
track.Start();
|
||||||
bgm.Start();
|
|
||||||
|
|
||||||
LoadComponentAsync(mainMenu = new MainMenu());
|
LoadComponentAsync(mainMenu = new MainMenu());
|
||||||
|
|
||||||
|
@ -1,18 +1,12 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Input;
|
using OpenTK.Input;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Database;
|
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Charts;
|
using osu.Game.Screens.Charts;
|
||||||
@ -54,36 +48,18 @@ namespace osu.Game.Screens.Menu
|
|||||||
OnSolo = delegate { Push(consumeSongSelect()); },
|
OnSolo = delegate { Push(consumeSongSelect()); },
|
||||||
OnMulti = delegate { Push(new Lobby()); },
|
OnMulti = delegate { Push(new Lobby()); },
|
||||||
OnExit = delegate { Exit(); },
|
OnExit = delegate { Exit(); },
|
||||||
}
|
},
|
||||||
|
new MenuSideFlashes(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private Bindable<bool> menuMusic;
|
|
||||||
private TrackManager trackManager;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
|
private void load(OsuGame game)
|
||||||
{
|
{
|
||||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
|
||||||
LoadComponentAsync(background);
|
LoadComponentAsync(background);
|
||||||
|
|
||||||
if (!menuMusic)
|
|
||||||
{
|
|
||||||
trackManager = game.Audio.Track;
|
|
||||||
|
|
||||||
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
|
|
||||||
int count = query.Count();
|
|
||||||
|
|
||||||
if (count > 0)
|
|
||||||
{
|
|
||||||
var beatmap = query.ElementAt(RNG.Next(0, count - 1));
|
|
||||||
beatmaps.GetChildren(beatmap);
|
|
||||||
Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
buttons.OnSettings = game.ToggleSettings;
|
buttons.OnSettings = game.ToggleSettings;
|
||||||
|
|
||||||
preloadSongSelect();
|
preloadSongSelect();
|
||||||
@ -108,14 +84,13 @@ namespace osu.Game.Screens.Menu
|
|||||||
buttons.FadeInFromZero(500);
|
buttons.FadeInFromZero(500);
|
||||||
if (last is Intro && Beatmap != null)
|
if (last is Intro && Beatmap != null)
|
||||||
{
|
{
|
||||||
Task.Run(() =>
|
if (!Beatmap.Track.IsRunning)
|
||||||
{
|
{
|
||||||
trackManager.SetExclusive(Beatmap.Track);
|
|
||||||
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
|
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
|
||||||
if (Beatmap.Metadata.PreviewTime == -1)
|
if (Beatmap.Metadata.PreviewTime == -1)
|
||||||
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
|
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
|
||||||
Beatmap.Track.Start();
|
Beatmap.Track.Start();
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
96
osu.Game/Screens/Menu/MenuSideFlashes.cs
Normal file
96
osu.Game/Screens/Menu/MenuSideFlashes.cs
Normal file
@ -0,0 +1,96 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Menu
|
||||||
|
{
|
||||||
|
public class MenuSideFlashes : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
public override bool HandleInput => false;
|
||||||
|
|
||||||
|
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
|
private readonly Box leftBox;
|
||||||
|
private readonly Box rightBox;
|
||||||
|
|
||||||
|
private const float amplitude_dead_zone = 0.25f;
|
||||||
|
private const float alpha_multiplier = (1 - amplitude_dead_zone) / 0.55f;
|
||||||
|
private const float kiai_multiplier = (1 - amplitude_dead_zone * 0.95f) / 0.8f;
|
||||||
|
|
||||||
|
private const int box_max_alpha = 200;
|
||||||
|
private const double box_fade_in_time = 65;
|
||||||
|
private const int box_width = 200;
|
||||||
|
|
||||||
|
public MenuSideFlashes()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
leftBox = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = box_width,
|
||||||
|
Alpha = 0,
|
||||||
|
BlendingMode = BlendingMode.Additive,
|
||||||
|
},
|
||||||
|
rightBox = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = box_width,
|
||||||
|
Alpha = 0,
|
||||||
|
BlendingMode = BlendingMode.Additive,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGameBase game, OsuColour colours)
|
||||||
|
{
|
||||||
|
beatmap.BindTo(game.Beatmap);
|
||||||
|
|
||||||
|
// linear colour looks better in this case, so let's use it for now.
|
||||||
|
Color4 gradientDark = colours.Blue.Opacity(0).ToLinear();
|
||||||
|
Color4 gradientLight = colours.Blue.Opacity(0.3f).ToLinear();
|
||||||
|
|
||||||
|
leftBox.ColourInfo = ColourInfo.GradientHorizontal(gradientLight, gradientDark);
|
||||||
|
rightBox.ColourInfo = ColourInfo.GradientHorizontal(gradientDark, gradientLight);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||||
|
{
|
||||||
|
if (beatIndex < 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (effectPoint.KiaiMode ? beatIndex % 2 == 0 : beatIndex % (int)timingPoint.TimeSignature == 0)
|
||||||
|
flash(leftBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
|
||||||
|
if (effectPoint.KiaiMode ? beatIndex % 2 == 1 : beatIndex % (int)timingPoint.TimeSignature == 0)
|
||||||
|
flash(rightBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes)
|
||||||
|
{
|
||||||
|
d.FadeTo(Math.Max(0, ((d.Equals(leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time);
|
||||||
|
using (d.BeginDelayedSequence(box_fade_in_time))
|
||||||
|
d.FadeOut(beatLength, EasingTypes.In);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,13 +5,16 @@ using System;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.Backgrounds;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
@ -20,13 +23,15 @@ namespace osu.Game.Screens.Menu
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// osu! logo and its attachments (pulsing, visualiser etc.)
|
/// osu! logo and its attachments (pulsing, visualiser etc.)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class OsuLogo : Container
|
public class OsuLogo : BeatSyncedContainer
|
||||||
{
|
{
|
||||||
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
public readonly Color4 OsuPink = OsuColour.FromHex(@"e967a1");
|
||||||
|
|
||||||
private readonly Sprite logo;
|
private readonly Sprite logo;
|
||||||
private readonly CircularContainer logoContainer;
|
private readonly CircularContainer logoContainer;
|
||||||
private readonly Container logoBounceContainer;
|
private readonly Container logoBounceContainer;
|
||||||
|
private readonly Container logoBeatContainer;
|
||||||
|
private readonly Container logoAmplitudeContainer;
|
||||||
private readonly Container logoHoverContainer;
|
private readonly Container logoHoverContainer;
|
||||||
|
|
||||||
private SampleChannel sampleClick;
|
private SampleChannel sampleClick;
|
||||||
@ -67,8 +72,12 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private const float default_size = 480;
|
private const float default_size = 480;
|
||||||
|
|
||||||
|
private const double beat_in_time = 60;
|
||||||
|
|
||||||
public OsuLogo()
|
public OsuLogo()
|
||||||
{
|
{
|
||||||
|
EarlyActivationMilliseconds = beat_in_time;
|
||||||
|
|
||||||
Size = new Vector2(default_size);
|
Size = new Vector2(default_size);
|
||||||
|
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
@ -78,67 +87,16 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
logoBounceContainer = new Container
|
logoHoverContainer = new Container
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
logoHoverContainer = new Container
|
logoBounceContainer = new Container
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new BufferedContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
logoContainer = new CircularContainer
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Scale = new Vector2(0.88f),
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
colourAndTriangles = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = OsuPink,
|
|
||||||
},
|
|
||||||
new Triangles
|
|
||||||
{
|
|
||||||
TriangleScale = 4,
|
|
||||||
ColourLight = OsuColour.FromHex(@"ff7db7"),
|
|
||||||
ColourDark = OsuColour.FromHex(@"de5b95"),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
flashLayer = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
BlendingMode = BlendingMode.Additive,
|
|
||||||
Colour = Color4.White,
|
|
||||||
Alpha = 0,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
logo = new Sprite
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
rippleContainer = new Container
|
rippleContainer = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -151,36 +109,101 @@ namespace osu.Game.Screens.Menu
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
BlendingMode = BlendingMode.Additive,
|
BlendingMode = BlendingMode.Additive,
|
||||||
Alpha = 0.15f
|
Alpha = 0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
impactContainer = new CircularContainer
|
logoAmplitudeContainer = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
AutoSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Alpha = 0,
|
|
||||||
BorderColour = Color4.White,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
BorderThickness = 10,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
logoBeatContainer = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
AlwaysPresent = true,
|
Children = new Drawable[]
|
||||||
Alpha = 0,
|
{
|
||||||
|
new BufferedContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
logoContainer = new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Scale = new Vector2(0.88f),
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
colourAndTriangles = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuPink,
|
||||||
|
},
|
||||||
|
new Triangles
|
||||||
|
{
|
||||||
|
TriangleScale = 4,
|
||||||
|
ColourLight = OsuColour.FromHex(@"ff7db7"),
|
||||||
|
ColourDark = OsuColour.FromHex(@"de5b95"),
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
flashLayer = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
BlendingMode = BlendingMode.Additive,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
logo = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
impactContainer = new CircularContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Alpha = 0,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
BorderThickness = 10,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Alpha = 0,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new MenuVisualisation
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
BlendingMode = BlendingMode.Additive,
|
||||||
|
Alpha = 0.2f,
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
|
||||||
new MenuVisualisation
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
BlendingMode = BlendingMode.Additive,
|
|
||||||
Alpha = 0.2f,
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -197,13 +220,48 @@ namespace osu.Game.Screens.Menu
|
|||||||
ripple.Texture = textures.Get(@"Menu/logo");
|
ripple.Texture = textures.Get(@"Menu/logo");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
private int lastBeatIndex;
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
ripple.ScaleTo(ripple.Scale * 1.1f, 500);
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||||
ripple.FadeOut(500);
|
{
|
||||||
ripple.Loop(300);
|
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||||
|
|
||||||
|
lastBeatIndex = beatIndex;
|
||||||
|
|
||||||
|
var beatLength = timingPoint.BeatLength;
|
||||||
|
|
||||||
|
float amplitudeAdjust = Math.Min(1, 0.4f + amplitudes.Maximum);
|
||||||
|
|
||||||
|
if (beatIndex < 0) return;
|
||||||
|
|
||||||
|
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||||
|
using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
|
||||||
|
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);
|
||||||
|
|
||||||
|
ripple.ClearTransforms();
|
||||||
|
|
||||||
|
ripple.ScaleTo(logoAmplitudeContainer.Scale);
|
||||||
|
ripple.Alpha = 0.15f * amplitudeAdjust;
|
||||||
|
|
||||||
|
ripple.ScaleTo(logoAmplitudeContainer.Scale * (1 + 0.04f * amplitudeAdjust), beatLength, EasingTypes.OutQuint);
|
||||||
|
ripple.FadeOut(beatLength, EasingTypes.OutQuint);
|
||||||
|
|
||||||
|
if (effectPoint.KiaiMode && flashLayer.Alpha < 0.4f)
|
||||||
|
{
|
||||||
|
flashLayer.ClearTransforms();
|
||||||
|
|
||||||
|
flashLayer.FadeTo(0.2f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
|
||||||
|
using (flashLayer.BeginDelayedSequence(beat_in_time))
|
||||||
|
flashLayer.FadeOut(beatLength);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
var maxAmplitude = lastBeatIndex >= 0 ? Beatmap.Value?.Track?.CurrentAmplitudes.Maximum ?? 0 : 0;
|
||||||
|
logoAmplitudeContainer.ScaleTo(1 - maxAmplitude * 0.04f, 50, EasingTypes.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||||
@ -254,4 +312,4 @@ namespace osu.Game.Screens.Menu
|
|||||||
impactContainer.ScaleTo(1.12f, 250);
|
impactContainer.ScaleTo(1.12f, 250);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Screens.Play
|
|||||||
public readonly SongProgress Progress;
|
public readonly SongProgress Progress;
|
||||||
public readonly ModDisplay ModDisplay;
|
public readonly ModDisplay ModDisplay;
|
||||||
|
|
||||||
private Bindable<bool> showKeyCounter;
|
|
||||||
private Bindable<bool> showHud;
|
private Bindable<bool> showHud;
|
||||||
|
|
||||||
private static bool hasShownNotificationOnce;
|
private static bool hasShownNotificationOnce;
|
||||||
@ -67,24 +66,8 @@ namespace osu.Game.Screens.Play
|
|||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
||||||
{
|
{
|
||||||
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
|
||||||
showKeyCounter.ValueChanged += keyCounterVisibility =>
|
|
||||||
{
|
|
||||||
if (keyCounterVisibility)
|
|
||||||
KeyCounter.FadeIn(duration);
|
|
||||||
else
|
|
||||||
KeyCounter.FadeOut(duration);
|
|
||||||
};
|
|
||||||
showKeyCounter.TriggerChange();
|
|
||||||
|
|
||||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||||
showHud.ValueChanged += hudVisibility =>
|
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
||||||
{
|
|
||||||
if (hudVisibility)
|
|
||||||
content.FadeIn(duration);
|
|
||||||
else
|
|
||||||
content.FadeOut(duration);
|
|
||||||
};
|
|
||||||
showHud.TriggerChange();
|
showHud.TriggerChange();
|
||||||
|
|
||||||
if (!showHud && !hasShownNotificationOnce)
|
if (!showHud && !hasShownNotificationOnce)
|
||||||
|
@ -6,11 +6,18 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
||||||
{
|
{
|
||||||
|
private const int duration = 100;
|
||||||
|
|
||||||
|
private Bindable<bool> showKeyCounter;
|
||||||
|
|
||||||
public KeyCounterCollection()
|
public KeyCounterCollection()
|
||||||
{
|
{
|
||||||
AlwaysReceiveInput = true;
|
AlwaysReceiveInput = true;
|
||||||
@ -34,6 +41,14 @@ namespace osu.Game.Screens.Play
|
|||||||
counter.ResetCount();
|
counter.ResetCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuConfigManager config)
|
||||||
|
{
|
||||||
|
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
||||||
|
showKeyCounter.ValueChanged += keyCounterVisibility => FadeTo(keyCounterVisibility ? 1 : 0, duration);
|
||||||
|
showKeyCounter.TriggerChange();
|
||||||
|
}
|
||||||
|
|
||||||
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
|
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
|
||||||
private bool isCounting;
|
private bool isCounting;
|
||||||
public bool IsCounting
|
public bool IsCounting
|
||||||
|
@ -170,8 +170,8 @@ namespace osu.Game.Screens.Select
|
|||||||
List<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden).ToList();
|
List<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden).ToList();
|
||||||
if (visibleGroups.Count < 1)
|
if (visibleGroups.Count < 1)
|
||||||
return;
|
return;
|
||||||
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
|
||||||
|
|
||||||
|
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
||||||
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
||||||
|
|
||||||
selectGroup(group, panel);
|
selectGroup(group, panel);
|
||||||
|
@ -316,11 +316,12 @@ namespace osu.Game.Screens.Select
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void selectionChanged(BeatmapInfo beatmap)
|
private void selectionChanged(BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
bool beatmapSetChange = false;
|
selectionChangedDebounce?.Cancel();
|
||||||
|
|
||||||
if (beatmap.Equals(Beatmap?.BeatmapInfo))
|
if (beatmap.Equals(Beatmap?.BeatmapInfo))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
bool beatmapSetChange = false;
|
||||||
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
|
if (beatmap.BeatmapSetInfoID == selectionChangeNoBounce?.BeatmapSetInfoID)
|
||||||
sampleChangeDifficulty.Play();
|
sampleChangeDifficulty.Play();
|
||||||
else
|
else
|
||||||
@ -331,7 +332,6 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
selectionChangeNoBounce = beatmap;
|
selectionChangeNoBounce = beatmap;
|
||||||
|
|
||||||
selectionChangedDebounce?.Cancel();
|
|
||||||
selectionChangedDebounce = Scheduler.AddDelayed(delegate
|
selectionChangedDebounce = Scheduler.AddDelayed(delegate
|
||||||
{
|
{
|
||||||
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
|
Beatmap = database.GetWorkingBeatmap(beatmap, Beatmap);
|
||||||
|
@ -189,6 +189,7 @@
|
|||||||
<Compile Include="Database\RulesetDatabase.cs" />
|
<Compile Include="Database\RulesetDatabase.cs" />
|
||||||
<Compile Include="Rulesets\Scoring\Score.cs" />
|
<Compile Include="Rulesets\Scoring\Score.cs" />
|
||||||
<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
|
<Compile Include="Rulesets\Scoring\ScoreProcessor.cs" />
|
||||||
|
<Compile Include="Screens\Menu\MenuSideFlashes.cs" />
|
||||||
<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
|
<Compile Include="Screens\Play\HUD\HealthDisplay.cs" />
|
||||||
<Compile Include="Screens\Play\HUDOverlay.cs" />
|
<Compile Include="Screens\Play\HUDOverlay.cs" />
|
||||||
<Compile Include="Screens\Play\HUD\StandardHealthDisplay.cs" />
|
<Compile Include="Screens\Play\HUD\StandardHealthDisplay.cs" />
|
||||||
|
Loading…
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Reference in New Issue
Block a user