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remove ruleset specific mods
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@ -12,6 +12,7 @@ using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Beatmaps.Legacy;
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@ -148,7 +149,7 @@ namespace osu.Game.Rulesets.Mania
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case ModType.Fun:
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return new Mod[]
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{
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new MultiMod(new ManiaModWindUp(), new ManiaModWindDown())
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new MultiMod(new ModWindUp<ManiaHitObject>(), new ModWindDown<ManiaHitObject>())
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};
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default:
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return new Mod[] { };
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