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remove ruleset specific mods
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@ -11,6 +11,7 @@ using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Replays;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Difficulty;
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@ -102,7 +103,7 @@ namespace osu.Game.Rulesets.Taiko
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case ModType.Fun:
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return new Mod[]
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{
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new MultiMod(new TaikoModWindUp(), new TaikoModWindDown())
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new MultiMod(new ModWindUp<TaikoHitObject>(), new ModWindDown<TaikoHitObject>())
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};
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default:
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return new Mod[] { };
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