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Add full multiplayer gameplay flow test
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@ -9,6 +9,8 @@ namespace osu.Game.Tests.Resources
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{
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public static class TestResources
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{
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public const double QUICK_BEATMAP_LENGTH = 10000;
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public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
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public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
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