mirror of
https://github.com/osukey/osukey.git
synced 2025-05-29 09:27:18 +09:00
changed way the tool tip is found and displayed
This commit is contained in:
parent
a9baeddaa5
commit
c2b2e5ec19
@ -1,11 +1,16 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Configuration;
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using osu.Framework.Input;
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using osu.Game.Graphics.Cursor;
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using OpenTK;
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namespace osu.Desktop.VisualTests.Tests
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namespace osu.Desktop.VisualTests.Tests
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{
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{
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@ -23,25 +28,73 @@ namespace osu.Desktop.VisualTests.Tests
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Children = new[]
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Children = new Drawable[]
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{
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{
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new TooltipSpriteText
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new TooltipContainer("Text with some tooltip"),
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new TooltipContainer("and another one"),
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new TooltipTextbox
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{
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{
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Text = "Text with some tooltip",
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Text = "a box with a tooltip",
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Width = 300,
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},
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},
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new TooltipSpriteText
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new TooltipSlider
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{
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{
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Text = "and another one",
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Bindable = new BindableInt(5)
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{
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MaxValue = 10,
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MinValue = 0,
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},
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Size = new Vector2(300,16),
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},
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},
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},
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},
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},
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},
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};
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};
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}
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}
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private class TooltipSpriteText : OsuSpriteText, IHasTooltip
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private class TooltipContainer : Container, IHasTooltip
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{
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private readonly OsuSpriteText text;
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public string Tooltip => text.Text;
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public TooltipContainer(string tooltipText)
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{
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AutoSizeAxes = Axes.Both;
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Children = new[]
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{
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text = new OsuSpriteText
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{
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Text = tooltipText,
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}
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};
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}
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}
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private class TooltipTextbox : OsuTextBox, IHasTooltip
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{
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{
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public string Tooltip => Text;
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public string Tooltip => Text;
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}
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}
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private class TooltipSlider : OsuSliderBar<int>, IHasDelayedTooltip
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{
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public string Tooltip => Bindable.Value.ToString();
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int IHasDelayedTooltip.Delay => mousePressed ? 0 : 250;
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private bool mousePressed;
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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mousePressed = true;
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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mousePressed = false;
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return base.OnMouseUp(state, args);
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}
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}
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}
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}
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}
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}
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24
osu.Game/Graphics/Cursor/IHasTooltip.cs
Normal file
24
osu.Game/Graphics/Cursor/IHasTooltip.cs
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@ -0,0 +1,24 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Graphics.Cursor
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{
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public interface IHasTooltip
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{
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/// <summary>
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/// Tooltip that shows when hovering the object
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/// </summary>
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string Tooltip { get; }
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}
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/// <summary>
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/// Interface of <see cref="IHasTooltip"/> with custom appear time
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/// </summary>
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public interface IHasDelayedTooltip : IHasTooltip
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{
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/// <summary>
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/// Time until the tooltip appears (in milliseconds)
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/// </summary>
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int Delay { get; }
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}
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}
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@ -12,10 +12,8 @@ using osu.Framework.Input;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using System;
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using System;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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using System.Linq;
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using System.Linq;
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using System.Collections.Generic;
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namespace osu.Game.Graphics.Cursor
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namespace osu.Game.Graphics.Cursor
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{
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{
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@ -40,15 +38,16 @@ namespace osu.Game.Graphics.Cursor
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{
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{
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Tooltip tooltip = ((Cursor)ActiveCursor).Tooltip;
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Tooltip tooltip = ((Cursor)ActiveCursor).Tooltip;
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show?.Cancel();
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show?.Cancel();
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tooltip.Hide();
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tooltip.TooltipText = string.Empty;
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Delay(250);
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IHasTooltip hasTooltip = null;
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show = Schedule(delegate
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if (game.InternalChildren.OfType<IContainer>().Any(child => (hasTooltip = searchTooltip(child as IContainerEnumerable<Drawable>)) != null))
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{
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{
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tooltip.TooltipText = "";
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IHasDelayedTooltip delayedTooltip = hasTooltip as IHasDelayedTooltip;
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searchTooltip(tooltip, ToScreenSpace(state.Mouse.Position), game);
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show = Scheduler.AddDelayed(delegate
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if (tooltip.TooltipText != "")
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{
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tooltip.Show();
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tooltip.TooltipText = hasTooltip.Tooltip;
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});
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}, delayedTooltip?.Delay ?? 250);
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}
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}
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}
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if (dragging)
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if (dragging)
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@ -68,18 +67,16 @@ namespace osu.Game.Graphics.Cursor
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return base.OnMouseMove(state);
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return base.OnMouseMove(state);
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}
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}
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private void searchTooltip(Tooltip tooltip, Vector2 mousePosition, IContainerEnumerable<Drawable> children)
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private IHasTooltip searchTooltip(IContainerEnumerable<Drawable> children)
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{
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{
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IEnumerable<Drawable> next = children.InternalChildren.Where(drawable => drawable.Contains(mousePosition) && !(drawable is CursorContainer));
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Drawable next = children.InternalChildren.OrderBy(drawable => drawable.Depth).FirstOrDefault(drawable => drawable.Hovering && !(drawable is CursorContainer));
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foreach (Drawable drawable in next)
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IHasTooltip tooltipText = next as IHasTooltip;
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{
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if (tooltipText != null) return tooltipText;
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string tooltipText = (drawable as IHasTooltip)?.Tooltip ?? "";
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if (tooltipText != "") tooltip.TooltipText = tooltipText;
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if (next is IContainer)
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return searchTooltip(next as IContainerEnumerable<Drawable>);
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if (drawable is IContainer)
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return null;
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searchTooltip(tooltip, mousePosition, drawable as IContainerEnumerable<Drawable>);
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}
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}
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}
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protected override bool OnDragStart(InputState state)
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protected override bool OnDragStart(InputState state)
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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@ -11,7 +10,7 @@ using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.Cursor
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{
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{
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public class Tooltip : Container
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public class Tooltip : Container
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{
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{
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@ -26,11 +25,13 @@ namespace osu.Game.Graphics.UserInterface
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set
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set
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{
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{
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text.Text = value;
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text.Text = value;
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if (string.IsNullOrEmpty(value))
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Hide();
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else
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Show();
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}
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}
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}
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}
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public Vector2 TooltipOffset = new Vector2();
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public Tooltip()
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public Tooltip()
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{
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{
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Depth = float.MinValue;
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Depth = float.MinValue;
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@ -1,10 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Graphics.UserInterface
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{
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public interface IHasTooltip
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{
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string Tooltip { get; }
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}
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}
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@ -87,14 +87,14 @@
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<Compile Include="Graphics\Transforms\TransformAccent.cs" />
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<Compile Include="Graphics\Transforms\TransformAccent.cs" />
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<Compile Include="Graphics\UserInterface\BackButton.cs" />
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<Compile Include="Graphics\UserInterface\BackButton.cs" />
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<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
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<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
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<Compile Include="Graphics\UserInterface\IHasTooltip.cs" />
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<Compile Include="Graphics\Cursor\IHasTooltip.cs" />
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<Compile Include="Graphics\UserInterface\Nub.cs" />
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<Compile Include="Graphics\UserInterface\Nub.cs" />
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<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
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<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
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<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
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<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
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<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
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<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
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<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
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<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
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<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
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<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
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<Compile Include="Graphics\UserInterface\Tooltip.cs" />
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<Compile Include="Graphics\Cursor\Tooltip.cs" />
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<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
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<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
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<Compile Include="IO\Legacy\ILegacySerializable.cs" />
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<Compile Include="IO\Legacy\ILegacySerializable.cs" />
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<Compile Include="IO\Legacy\SerializationReader.cs" />
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<Compile Include="IO\Legacy\SerializationReader.cs" />
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