diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 39f9e2d388..b818dbea08 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -161,9 +161,7 @@ namespace osu.Game.Screens.Play if (!LoadedBeatmapSuccessfully) return; - // replays should never be recorded or played back when autoplay is enabled - if (!Mods.Value.Any(m => m is ModAutoplay)) - PrepareReplay(); + PrepareReplay(); gameActive.BindValueChanged(_ => updatePauseOnFocusLostState(), true); }