mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Add minimal viable implementation of BeatmapSetOver in game
This commit is contained in:
@ -12,7 +12,6 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -172,11 +171,5 @@ namespace osu.Game.Overlays.Direct
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
StartDownload();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user