diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 1b2b6a4d11..844b1e1819 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -17,6 +17,7 @@ using OpenTK.Graphics; using OpenTK.Input; using osu.Framework.Audio.Sample; using osu.Framework.Audio; +using osu.Framework.Threading; namespace osu.Game.Screens.Menu { @@ -281,25 +282,30 @@ namespace osu.Game.Screens.Menu } } + private ScheduledDelegate logoDelayedAction; + private void updateLogoState(MenuState lastState = MenuState.Initial) { + if (logo == null) return; + + logoDelayedAction?.Cancel(); + switch (state) { case MenuState.Exit: case MenuState.Initial: logoTracking = false; - logo?.Delay(150) - .Schedule(() => - { - toolbar?.Hide(); + logoDelayedAction = Scheduler.AddDelayed(() => + { + toolbar?.Hide(); - logo.ClearTransforms(targetMember: nameof(Position)); - logo.RelativePositionAxes = Axes.Both; + logo.ClearTransforms(targetMember: nameof(Position)); + logo.RelativePositionAxes = Axes.Both; - logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo); - logo.ScaleTo(1, 800, Easing.OutExpo); - }); + logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo); + logo.ScaleTo(1, 800, Easing.OutExpo); + }, 150); break; case MenuState.TopLevel: @@ -307,26 +313,24 @@ namespace osu.Game.Screens.Menu logo.ClearTransforms(targetMember: nameof(Position)); logo.RelativePositionAxes = Axes.None; - logoTracking = true; - switch (lastState) { case MenuState.Initial: + logoTracking = false; logo.ScaleTo(0.5f, 200, Easing.In); - logoTracking = false; + logo.MoveTo(logoTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In); - logo - .MoveTo(logoTrackingPosition, lastState == MenuState.EnteringMode ? 0 : 200, Easing.In) - .OnComplete(o => - { - logoTracking = true; + logoDelayedAction = Scheduler.AddDelayed(() => + { + logoTracking = true; - o.Impact(); - toolbar?.Show(); - }); + logo.Impact(); + toolbar?.Show(); + }, 200); break; default: + logoTracking = true; logo.ScaleTo(0.5f, 200, Easing.OutQuint); break; }