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Apply CornerExponent fixes
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@ -100,6 +100,7 @@ namespace osu.Game.Overlays.Comments
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Size = new Vector2(avatar_size),
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Masking = true,
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CornerRadius = avatar_size / 2f,
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CornerExponent = 2,
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},
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}
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},
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@ -43,6 +43,7 @@ namespace osu.Game.Overlays.Volume
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{
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Content.BorderThickness = 3;
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Content.CornerRadius = HEIGHT / 2;
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Content.CornerExponent = 2;
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Size = new Vector2(width, HEIGHT);
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