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https://github.com/osukey/osukey.git
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Update tests which set Files
lists directly
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@ -91,23 +91,19 @@ namespace osu.Game.Tests.Beatmaps
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{
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AddStep("setup skins", () =>
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{
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userSkinInfo.Files = new List<SkinFileInfo>
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userSkinInfo.Files.Clear();
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userSkinInfo.Files.Add(new SkinFileInfo
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{
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new SkinFileInfo
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{
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Filename = userFile,
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FileInfo = new IO.FileInfo { Hash = userFile }
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}
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};
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Filename = userFile,
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FileInfo = new IO.FileInfo { Hash = userFile }
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});
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beatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>
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beatmapInfo.BeatmapSet.Files.Clear();
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beatmapInfo.BeatmapSet.Files.Add(new BeatmapSetFileInfo
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{
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new BeatmapSetFileInfo
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{
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Filename = beatmapFile,
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FileInfo = new IO.FileInfo { Hash = beatmapFile }
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}
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};
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Filename = beatmapFile,
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FileInfo = new IO.FileInfo { Hash = beatmapFile }
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});
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// Need to refresh the cached skin source to refresh the skin resource store.
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dependencies.SkinSource = new SkinProvidingContainer(Skin = new LegacySkin(userSkinInfo, this));
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