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Make object on the catcher plate separate CaughtObject class
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@ -275,7 +275,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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public class TestCatcher : Catcher
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{
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public IEnumerable<DrawablePalpableCatchHitObject> CaughtObjects => this.ChildrenOfType<DrawablePalpableCatchHitObject>();
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public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
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public TestCatcher(Container trailsTarget, Container droppedObjectTarget, BeatmapDifficulty difficulty)
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: base(trailsTarget, droppedObjectTarget, difficulty)
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