Privatise OnJudgements as much as possible

This commit is contained in:
smoogipoo
2018-01-16 15:37:32 +09:00
parent 976f7cec39
commit c309cc9454
5 changed files with 8 additions and 8 deletions

View File

@ -205,12 +205,12 @@ namespace osu.Game.Rulesets.Mania.UI
{
hitObject.Depth = (float)hitObject.HitObject.StartTime;
hitObject.AccentColour = AccentColour;
hitObject.OnJudgement += OnJudgement;
hitObject.OnJudgement += onJudgement;
HitObjects.Add(hitObject);
}
public void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
{
if (!judgement.IsHit)
return;