mirror of
https://github.com/osukey/osukey.git
synced 2025-05-29 17:37:23 +09:00
Merge pull request #17527 from peppy/switch-osu-folder
Add ability to "migrate" data to another folder which has an existing install
This commit is contained in:
commit
c311e11496
@ -233,6 +233,48 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMigrationFailsOnExistingData()
|
||||||
|
{
|
||||||
|
string customPath = prepareCustomPath();
|
||||||
|
string customPath2 = prepareCustomPath();
|
||||||
|
|
||||||
|
using (var host = new CustomTestHeadlessGameHost())
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var osu = LoadOsuIntoHost(host);
|
||||||
|
|
||||||
|
var storage = osu.Dependencies.Get<Storage>();
|
||||||
|
var osuStorage = storage as OsuStorage;
|
||||||
|
|
||||||
|
string originalDirectory = storage.GetFullPath(".");
|
||||||
|
|
||||||
|
const string database_filename = "client.realm";
|
||||||
|
|
||||||
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
||||||
|
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
|
||||||
|
|
||||||
|
Directory.CreateDirectory(customPath2);
|
||||||
|
File.Copy(Path.Combine(customPath, database_filename), Path.Combine(customPath2, database_filename));
|
||||||
|
|
||||||
|
// Fails because file already exists.
|
||||||
|
Assert.Throws<ArgumentException>(() => osu.Migrate(customPath2));
|
||||||
|
|
||||||
|
osuStorage?.ChangeDataPath(customPath2);
|
||||||
|
|
||||||
|
Assert.That(osuStorage?.CustomStoragePath, Is.EqualTo(customPath2));
|
||||||
|
Assert.That(new StreamReader(Path.Combine(originalDirectory, "storage.ini")).ReadToEnd().Contains($"FullPath = {customPath2}"));
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
host.Exit();
|
||||||
|
cleanupPath(customPath);
|
||||||
|
cleanupPath(customPath2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestMigrationToNestedTargetFails()
|
public void TestMigrationToNestedTargetFails()
|
||||||
{
|
{
|
||||||
|
@ -64,12 +64,22 @@ namespace osu.Game.IO
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void ResetCustomStoragePath()
|
public void ResetCustomStoragePath()
|
||||||
{
|
{
|
||||||
storageConfig.SetValue(StorageConfig.FullPath, string.Empty);
|
ChangeDataPath(string.Empty);
|
||||||
storageConfig.Save();
|
|
||||||
|
|
||||||
ChangeTargetStorage(defaultStorage);
|
ChangeTargetStorage(defaultStorage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the target data path without immediately switching.
|
||||||
|
/// This does NOT migrate any data.
|
||||||
|
/// The game should immediately be restarted after calling this.
|
||||||
|
/// </summary>
|
||||||
|
public void ChangeDataPath(string newPath)
|
||||||
|
{
|
||||||
|
storageConfig.SetValue(StorageConfig.FullPath, newPath);
|
||||||
|
storageConfig.Save();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Attempts to change to the user's custom storage path.
|
/// Attempts to change to the user's custom storage path.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -117,8 +127,7 @@ namespace osu.Game.IO
|
|||||||
{
|
{
|
||||||
bool cleanupSucceeded = base.Migrate(newStorage);
|
bool cleanupSucceeded = base.Migrate(newStorage);
|
||||||
|
|
||||||
storageConfig.SetValue(StorageConfig.FullPath, newStorage.GetFullPath("."));
|
ChangeDataPath(newStorage.GetFullPath("."));
|
||||||
storageConfig.Save();
|
|
||||||
|
|
||||||
return cleanupSucceeded;
|
return cleanupSucceeded;
|
||||||
}
|
}
|
||||||
|
@ -3,11 +3,14 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.Overlays.Dialog;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||||
{
|
{
|
||||||
@ -16,6 +19,12 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private Storage storage { get; set; }
|
private Storage storage { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuGameBase game { get; set; }
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private DialogOverlay dialogOverlay { get; set; }
|
||||||
|
|
||||||
protected override DirectoryInfo InitialPath => new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent;
|
protected override DirectoryInfo InitialPath => new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent;
|
||||||
|
|
||||||
public override bool AllowExternalScreenChange => false;
|
public override bool AllowExternalScreenChange => false;
|
||||||
@ -32,8 +41,29 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (target.GetDirectories().Length > 0 || target.GetFiles().Length > 0)
|
var directoryInfos = target.GetDirectories();
|
||||||
|
var fileInfos = target.GetFiles();
|
||||||
|
|
||||||
|
if (directoryInfos.Length > 0 || fileInfos.Length > 0)
|
||||||
|
{
|
||||||
|
// Quick test for whether there's already an osu! install at the target path.
|
||||||
|
if (fileInfos.Any(f => f.Name == @"client.realm"))
|
||||||
|
{
|
||||||
|
dialogOverlay.Push(new ConfirmDialog("The target directory already seems to have an osu! install. Use that data instead?", () =>
|
||||||
|
{
|
||||||
|
dialogOverlay.Push(new ConfirmDialog("To complete this operation, osu! will close. Please open it again to use the new data location.", () =>
|
||||||
|
{
|
||||||
|
(storage as OsuStorage)?.ChangeDataPath(target.FullName);
|
||||||
|
game.GracefullyExit();
|
||||||
|
}, () => { }));
|
||||||
|
},
|
||||||
|
() => { }));
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
target = target.CreateSubdirectory("osu-lazer");
|
target = target.CreateSubdirectory("osu-lazer");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user