mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Move nested playfields to the base Playfield
This commit is contained in:
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
@ -76,25 +75,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
HitObjects.TimeRange.BindTo(VisibleTimeRange);
|
||||
}
|
||||
|
||||
private List<ScrollingPlayfield> nestedPlayfields;
|
||||
/// <summary>
|
||||
/// All the <see cref="ScrollingPlayfield"/>s nested inside this playfield.
|
||||
/// </summary>
|
||||
public IEnumerable<ScrollingPlayfield> NestedPlayfields => nestedPlayfields;
|
||||
|
||||
/// <summary>
|
||||
/// Adds a <see cref="ScrollingPlayfield"/> to this playfield. The nested <see cref="ScrollingPlayfield"/>
|
||||
/// will be given all of the same speed adjustments as this playfield.
|
||||
/// </summary>
|
||||
/// <param name="otherPlayfield">The <see cref="ScrollingPlayfield"/> to add.</param>
|
||||
protected void AddNested(ScrollingPlayfield otherPlayfield)
|
||||
{
|
||||
if (nestedPlayfields == null)
|
||||
nestedPlayfields = new List<ScrollingPlayfield>();
|
||||
|
||||
nestedPlayfields.Add(otherPlayfield);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (!UserScrollSpeedAdjustment)
|
||||
|
Reference in New Issue
Block a user