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Move nested playfields to the base Playfield
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@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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private void applySpeedAdjustment(MultiplierControlPoint controlPoint, ScrollingPlayfield playfield)
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{
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playfield.HitObjects.AddControlPoint(controlPoint);
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playfield.NestedPlayfields.ForEach(p => applySpeedAdjustment(controlPoint, p));
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playfield.NestedPlayfields?.OfType<ScrollingPlayfield>().ForEach(p => applySpeedAdjustment(controlPoint, p));
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}
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/// <summary>
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