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Ensure current channel is set to the ChannelListingChannel
when it becomes null
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@ -179,7 +179,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
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private void updateState()
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{
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bool selected = selectedChannel.Value == Channel || (isSelector && selectedChannel.Value == null);
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bool selected = selectedChannel.Value == Channel;
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if (selected)
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selectBox.FadeIn(300, Easing.OutQuint);
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