Move remaining osu-specific implementations to OsuLegacySkin

This commit is contained in:
Dean Herbert 2019-08-30 13:42:29 +09:00
parent 7bba8ca14b
commit c389a5c798
4 changed files with 92 additions and 73 deletions

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@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning
{
public class LegacyCursor : CompositeDrawable
{
public LegacyCursor()
{
Size = new Vector2(50);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
InternalChildren = new Drawable[]
{
new NonPlayfieldSprite
{
Texture = skin.GetTexture("cursormiddle"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new NonPlayfieldSprite
{
Texture = skin.GetTexture("cursor"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
}
}

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@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Skinning
{
/// <summary>
/// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
/// Performs scale adjustment to undo the scale applied by <see cref="PlayfieldAdjustmentContainer"/> (osu! ruleset specifically).
/// </summary>
public class NonPlayfieldSprite : Sprite
{
public override Texture Texture
{
get => base.Texture;
set
{
if (value != null)
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
value.ScaleAdjust *= 1.6f;
base.Texture = value;
}
}
}
}

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@ -82,6 +82,26 @@ namespace osu.Game.Rulesets.Osu.Skinning
return new LegacyMainCirclePiece();
return null;
case "Play/osu/cursor":
if (GetTexture("cursor") != null)
return new LegacyCursor();
return null;
case "Play/osu/number-text":
string font = GetValue<SkinConfiguration, string>(config => config.HitCircleFont);
var overlap = GetValue<SkinConfiguration, float>(config => config.HitCircleOverlap);
return !hasFont(font)
? null
: new LegacySpriteText(this, font)
{
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
Scale = new Vector2(0.96f),
Spacing = new Vector2(-overlap * 0.89f, 0)
};
}
return null;
@ -93,5 +113,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
=> configuration.Value is TConfiguration conf ? query.Invoke(conf) : default;
private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
}
}

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@ -3,17 +3,12 @@
using System.IO;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Game.Audio;
using osu.Game.Rulesets.UI;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Skinning
@ -59,12 +54,6 @@ namespace osu.Game.Skinning
switch (componentName)
{
case "Play/osu/cursor":
if (GetTexture("cursor") != null)
return new LegacyCursor();
return null;
case "Play/osu/sliderfollowcircle":
animatable = true;
break;
@ -92,16 +81,6 @@ namespace osu.Game.Skinning
animatable = true;
looping = false;
break;
case "Play/osu/number-text":
return !hasFont(Configuration.HitCircleFont)
? null
: new LegacySpriteText(this, Configuration.HitCircleFont)
{
Scale = new Vector2(0.96f),
// Spacing value was reverse-engineered from the ratio of the rendered sprite size in the visual inspector vs the actual texture size
Spacing = new Vector2(-Configuration.HitCircleOverlap * 0.89f, 0)
};
}
return this.GetAnimation(componentName, animatable, looping);
@ -143,62 +122,10 @@ namespace osu.Game.Skinning
return null;
}
private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
private string getFallbackName(string componentName)
{
string lastPiece = componentName.Split('/').Last();
return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
}
public class LegacyCursor : CompositeDrawable
{
public LegacyCursor()
{
Size = new Vector2(50);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
InternalChildren = new Drawable[]
{
new NonPlayfieldSprite
{
Texture = skin.GetTexture("cursormiddle"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new NonPlayfieldSprite
{
Texture = skin.GetTexture("cursor"),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
}
/// <summary>
/// A sprite which is displayed within the playfield, but historically was not considered part of the playfield.
/// Performs scale adjustment to undo the scale applied by <see cref="PlayfieldAdjustmentContainer"/> (osu! ruleset specifically).
/// </summary>
private class NonPlayfieldSprite : Sprite
{
public override Texture Texture
{
get => base.Texture;
set
{
if (value != null)
// stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation.
value.ScaleAdjust *= 1.6f;
base.Texture = value;
}
}
}
}
}