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Apply more missed cases
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@ -92,9 +92,11 @@ namespace osu.Game.Rulesets.UI.Scrolling
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case ScrollVisualisationMethod.Sequential:
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scrollingInfo.Algorithm = new SequentialScrollAlgorithm(controlPoints);
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break;
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case ScrollVisualisationMethod.Overlapping:
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scrollingInfo.Algorithm = new OverlappingScrollAlgorithm(controlPoints);
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break;
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case ScrollVisualisationMethod.Constant:
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scrollingInfo.Algorithm = new ConstantScrollAlgorithm();
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break;
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@ -159,6 +161,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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case GlobalAction.IncreaseScrollSpeed:
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this.TransformBindableTo(TimeRange, TimeRange.Value - time_span_step, 200, Easing.OutQuint);
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return true;
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case GlobalAction.DecreaseScrollSpeed:
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this.TransformBindableTo(TimeRange, TimeRange.Value + time_span_step, 200, Easing.OutQuint);
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return true;
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