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Apply more missed cases
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@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 1100;
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}
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@ -27,6 +28,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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{
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default:
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return 0;
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case HitResult.Perfect:
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return 8;
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}
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