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Apply more missed cases
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@ -84,6 +84,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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case ArmedState.Miss:
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this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
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break;
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case ArmedState.Hit:
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this.FadeOut().Expire();
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break;
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