Apply more missed cases

This commit is contained in:
Dean Herbert
2019-04-01 12:44:46 +09:00
parent 612db31c38
commit c39c37a18d
95 changed files with 250 additions and 0 deletions

View File

@ -67,10 +67,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Idle:
this.Delay(HitObject.TimePreempt).FadeOut();
break;
case ArmedState.Miss:
this.FadeOut(ANIM_DURATION);
this.FadeColour(Color4.Red, ANIM_DURATION / 2);
break;
case ArmedState.Hit:
this.FadeOut(ANIM_DURATION, Easing.OutQuint);
this.ScaleTo(Scale * 1.5f, ANIM_DURATION, Easing.Out);