Apply more missed cases

This commit is contained in:
Dean Herbert
2019-04-01 12:44:46 +09:00
parent 612db31c38
commit c39c37a18d
95 changed files with 250 additions and 0 deletions

View File

@ -192,6 +192,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
using (BeginAbsoluteSequence(HitObject.StartTime - preempt, true))
targetRing.ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint);
break;
case ArmedState.Miss:
case ArmedState.Hit:
this.FadeOut(out_transition_time, Easing.Out);