Apply more missed cases

This commit is contained in:
Dean Herbert
2019-04-01 12:44:46 +09:00
parent 612db31c38
commit c39c37a18d
95 changed files with 250 additions and 0 deletions

View File

@ -52,9 +52,11 @@ namespace osu.Game.Rulesets.Taiko.UI
int currentIndex = 0;
int currentBeat = 0;
double time = timingPoints[currentIndex].Time;
while (time <= lastHitTime)
{
int nextIndex = currentIndex + 1;
if (nextIndex < timingPoints.Count && time > timingPoints[nextIndex].Time)
{
currentIndex = nextIndex;
@ -93,10 +95,13 @@ namespace osu.Game.Rulesets.Taiko.UI
{
case CentreHit centreHit:
return new DrawableCentreHit(centreHit);
case RimHit rimHit:
return new DrawableRimHit(rimHit);
case DrumRoll drumRoll:
return new DrawableDrumRoll(drumRoll);
case Swell swell:
return new DrawableSwell(swell);
}