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Update with framework changes
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@ -223,7 +223,7 @@ namespace osu.Game.Overlays.KeyBinding
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return true;
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}
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protected override bool OnJoystickPress(InputState state, JoystickPressEventArgs args)
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protected override bool OnJoystickPress(InputState state, Framework.Input.JoystickEventArgs args)
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{
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if (!HasFocus)
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return false;
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@ -234,7 +234,7 @@ namespace osu.Game.Overlays.KeyBinding
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return true;
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}
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protected override bool OnJoystickRelease(InputState state, JoystickReleaseEventArgs args)
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protected override bool OnJoystickRelease(InputState state, Framework.Input.JoystickEventArgs args)
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{
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if (!HasFocus)
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return base.OnJoystickRelease(state, args);
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