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Merge pull request #7924 from EVAST9919/beatmap-listing-expanded
Implement sorting by genre and language in BeatmapListingOverlay
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using osu.Game.Overlays;
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using NUnit.Framework;
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using osu.Game.Overlays.BeatmapListing;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -13,6 +14,7 @@ namespace osu.Game.Tests.Visual.Online
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(BeatmapListingOverlay),
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typeof(BeatmapListingFilterControl)
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};
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protected override bool UseOnlineAPI => true;
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@ -15,25 +15,27 @@ using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneBeatmapListingSearchSection : OsuTestScene
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public class TestSceneBeatmapListingSearchControl : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(BeatmapListingSearchSection),
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typeof(BeatmapListingSearchControl),
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly BeatmapListingSearchSection section;
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private readonly BeatmapListingSearchControl control;
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public TestSceneBeatmapListingSearchSection()
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public TestSceneBeatmapListingSearchControl()
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{
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OsuSpriteText query;
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OsuSpriteText ruleset;
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OsuSpriteText category;
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OsuSpriteText genre;
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OsuSpriteText language;
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Add(section = new BeatmapListingSearchSection
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Add(control = new BeatmapListingSearchControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -49,20 +51,24 @@ namespace osu.Game.Tests.Visual.UserInterface
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query = new OsuSpriteText(),
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ruleset = new OsuSpriteText(),
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category = new OsuSpriteText(),
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genre = new OsuSpriteText(),
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language = new OsuSpriteText(),
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}
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});
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section.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
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section.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
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section.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
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control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
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control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
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control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
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control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
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control.Language.BindValueChanged(l => language.Text = $"Language: {l.NewValue}", true);
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}
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[Test]
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public void TestCovers()
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{
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AddStep("Set beatmap", () => section.BeatmapSet = beatmap_set);
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AddStep("Set beatmap (no cover)", () => section.BeatmapSet = no_cover_beatmap_set);
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AddStep("Set null beatmap", () => section.BeatmapSet = null);
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AddStep("Set beatmap", () => control.BeatmapSet = beatmap_set);
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AddStep("Set beatmap (no cover)", () => control.BeatmapSet = no_cover_beatmap_set);
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AddStep("Set null beatmap", () => control.BeatmapSet = null);
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}
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private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
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@ -13,18 +13,17 @@ using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneBeatmapListingSort : OsuTestScene
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public class TestSceneBeatmapListingSortTabControl : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(BeatmapListingSortTabControl),
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typeof(OverlaySortTabControl<>),
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};
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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public TestSceneBeatmapListingSort()
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public TestSceneBeatmapListingSortTabControl()
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{
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BeatmapListingSortTabControl control;
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OsuSpriteText current;
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@ -8,7 +8,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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using osuTK;
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@ -20,8 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(BeatmapSearchFilterRow<>),
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typeof(BeatmapSearchRulesetFilterRow),
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typeof(BeatmapSearchSmallFilterRow<>),
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typeof(BeatmapSearchRulesetFilterRow)
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};
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[Cached]
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@ -42,8 +40,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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Children = new Drawable[]
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{
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new BeatmapSearchRulesetFilterRow(),
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new BeatmapSearchFilterRow<BeatmapSearchCategory>("Categories"),
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new BeatmapSearchSmallFilterRow<BeatmapSearchCategory>("Header Name")
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new BeatmapSearchFilterRow<SearchCategory>("Categories"),
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new BeatmapSearchFilterRow<SearchCategory>("Header Name")
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}
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});
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}
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