Flip default to the preferred method going forward

This commit is contained in:
Dean Herbert
2019-07-22 15:55:38 +09:00
parent be170b4124
commit c3b81bef4a
6 changed files with 10 additions and 3 deletions

View File

@ -143,7 +143,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// Going forward, this is the preferred way of implementing <see cref="DrawableHitObject"/>s. Previous functionality
/// is offered as a compatibility layer until all rulesets have been migrated across.
/// </remarks>
protected virtual bool UseTransformStateManagement => false;
protected virtual bool UseTransformStateManagement => true;
protected override void ClearInternal(bool disposeChildren = true) => throw new InvalidOperationException($"Should never clear a {nameof(DrawableHitObject)}");