diff --git a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs index c6a365938c..200005cb11 100644 --- a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs +++ b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs @@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Edit SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition); /// - /// Given a position, find a value position snap, restricting time to its input value. + /// Given a position, find a valid position snap, without changing the time value. /// /// The screen-space position to be snapped. /// The position post-snapping. Time will always be null.