diff --git a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs
index c6a365938c..200005cb11 100644
--- a/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs
+++ b/osu.Game/Rulesets/Edit/IPositionSnapProvider.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Edit
SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition);
///
- /// Given a position, find a value position snap, restricting time to its input value.
+ /// Given a position, find a valid position snap, without changing the time value.
///
/// The screen-space position to be snapped.
/// The position post-snapping. Time will always be null.