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Fix typo
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@ -85,7 +85,7 @@ namespace osu.Game.Online.API
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// we want to ensure only a single authentication update is happening at once.
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lock (access_token_retrieval_lock)
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{
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// re-check if valid, in case another requrest completed and revalidated our access.
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// re-check if valid, in case another request completed and revalidated our access.
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if (accessTokenValid) return true;
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// if not, let's try using our refresh token to request a new access token.
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