diff --git a/osu.Game/Rulesets/Mods/IApplicableToAudio.cs b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs new file mode 100644 index 0000000000..40e13764c6 --- /dev/null +++ b/osu.Game/Rulesets/Mods/IApplicableToAudio.cs @@ -0,0 +1,10 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace osu.Game.Rulesets.Mods +{ + public interface IApplicableToAudio : IApplicableToTrack, IApplicableToSample + { + } +} diff --git a/osu.Game/Rulesets/Mods/ModRateAdjust.cs b/osu.Game/Rulesets/Mods/ModRateAdjust.cs index ecd625c3b4..874384686f 100644 --- a/osu.Game/Rulesets/Mods/ModRateAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModRateAdjust.cs @@ -8,7 +8,7 @@ using osu.Framework.Bindables; namespace osu.Game.Rulesets.Mods { - public abstract class ModRateAdjust : Mod, IApplicableToTrack, IApplicableToSample + public abstract class ModRateAdjust : Mod, IApplicableToAudio { public abstract BindableNumber SpeedChange { get; } diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index 352e3ae915..cbd07efa97 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -14,7 +14,7 @@ using osu.Framework.Audio.Sample; namespace osu.Game.Rulesets.Mods { - public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToBeatmap, IApplicableToTrack, IApplicableToSample + public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToBeatmap, IApplicableToAudio { /// /// The point in the beatmap at which the final ramping rate should be reached.