From c3ea1b26e1b519bb876b13841e9557ced5ed2e5e Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 8 Jun 2021 22:48:07 +0900 Subject: [PATCH] Fix DT being doubled in multiplayer spectator --- .../OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 277aa5d772..983daac909 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -22,6 +22,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate // Isolates beatmap/ruleset to this screen. public override bool DisallowExternalBeatmapRulesetChanges => true; + // We are managing our own adjustments. For now, this happens inside the Player instances themselves. + public override bool AllowRateAdjustments => false; + /// /// Whether all spectating players have finished loading. ///