Fixed the problems that were brought up and deleted the old bind logic

This commit is contained in:
mk-56
2021-11-28 14:06:53 +01:00
parent 9acff1be0a
commit c3fb793762
5 changed files with 8 additions and 21 deletions

View File

@ -97,7 +97,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MenuParallax, true);
// Gameplay
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.8f, 0, 1);
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
SetDefault(OsuSetting.DimLevel, 0.8, 0, 1, 0.01);
SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
SetDefault(OsuSetting.LightenDuringBreaks, true);
@ -109,7 +109,6 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
SetDefault(OsuSetting.KeyOverlay, false);
SetDefault(OsuSetting.PositionalHitSounds, true);
SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
SetDefault(OsuSetting.FloatingComments, false);
@ -254,7 +253,6 @@ namespace osu.Game.Configuration
ShowStoryboard,
PositionalHitsoundsLevel,
KeyOverlay,
PositionalHitSounds,
AlwaysPlayFirstComboBreak,
FloatingComments,
HUDVisibilityMode,