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https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Fixed the problems that were brought up and deleted the old bind logic
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@ -97,7 +97,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.MenuParallax, true);
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// Gameplay
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SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.8f, 0, 1);
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SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
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SetDefault(OsuSetting.DimLevel, 0.8, 0, 1, 0.01);
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SetDefault(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
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SetDefault(OsuSetting.LightenDuringBreaks, true);
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@ -109,7 +109,6 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.ShowHealthDisplayWhenCantFail, true);
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SetDefault(OsuSetting.FadePlayfieldWhenHealthLow, true);
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SetDefault(OsuSetting.KeyOverlay, false);
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SetDefault(OsuSetting.PositionalHitSounds, true);
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SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
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SetDefault(OsuSetting.FloatingComments, false);
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@ -254,7 +253,6 @@ namespace osu.Game.Configuration
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ShowStoryboard,
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PositionalHitsoundsLevel,
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KeyOverlay,
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PositionalHitSounds,
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AlwaysPlayFirstComboBreak,
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FloatingComments,
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HUDVisibilityMode,
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