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Fixed the problems that were brought up and deleted the old bind logic
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@ -32,7 +32,7 @@ namespace osu.Game.Localisation
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/// <summary>
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/// "Master"
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/// </summary>
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public static LocalisableString PositionalLevel => new TranslatableString(getKey(@"positional_hitsound_audio_level"), @"Positional hitsound audio level.");
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public static LocalisableString PositionalLevel => new TranslatableString(getKey(@"positional_hitsound_audio_level"), @"Positional hitsound audio level");
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/// <summary>
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/// "Level"
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