Fixed the problems that were brought up and deleted the old bind logic

This commit is contained in:
mk-56
2021-11-28 14:06:53 +01:00
parent 9acff1be0a
commit c3fb793762
5 changed files with 8 additions and 21 deletions

View File

@ -24,12 +24,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{
positionalHitsoundsLevel = osuConfig.GetBindable<float>(OsuSetting.PositionalHitsoundsLevel);
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = GameplaySettingsStrings.PositionalHitsounds,
Current = config.GetBindable<bool>(OsuSetting.PositionalHitSounds)
},
{
positionalHitsoundsSettings = new FillFlowContainer<SettingsSlider<float>>
{
Direction = FillDirection.Vertical,